Habitat 2.0: Training Home Assistants to Rearrange their Habitat (2106.14405v2)
Abstract: We introduce Habitat 2.0 (H2.0), a simulation platform for training virtual robots in interactive 3D environments and complex physics-enabled scenarios. We make comprehensive contributions to all levels of the embodied AI stack - data, simulation, and benchmark tasks. Specifically, we present: (i) ReplicaCAD: an artist-authored, annotated, reconfigurable 3D dataset of apartments (matching real spaces) with articulated objects (e.g. cabinets and drawers that can open/close); (ii) H2.0: a high-performance physics-enabled 3D simulator with speeds exceeding 25,000 simulation steps per second (850x real-time) on an 8-GPU node, representing 100x speed-ups over prior work; and, (iii) Home Assistant Benchmark (HAB): a suite of common tasks for assistive robots (tidy the house, prepare groceries, set the table) that test a range of mobile manipulation capabilities. These large-scale engineering contributions allow us to systematically compare deep reinforcement learning (RL) at scale and classical sense-plan-act (SPA) pipelines in long-horizon structured tasks, with an emphasis on generalization to new objects, receptacles, and layouts. We find that (1) flat RL policies struggle on HAB compared to hierarchical ones; (2) a hierarchy with independent skills suffers from 'hand-off problems', and (3) SPA pipelines are more brittle than RL policies.
- Andrew Szot (15 papers)
- Alex Clegg (3 papers)
- Eric Undersander (11 papers)
- Erik Wijmans (25 papers)
- Yili Zhao (4 papers)
- John Turner (7 papers)
- Noah Maestre (2 papers)
- Mustafa Mukadam (43 papers)
- Devendra Chaplot (4 papers)
- Oleksandr Maksymets (17 papers)
- Aaron Gokaslan (33 papers)
- Sameer Dharur (6 papers)
- Franziska Meier (46 papers)
- Wojciech Galuba (9 papers)
- Angel Chang (5 papers)
- Zsolt Kira (110 papers)
- Vladlen Koltun (114 papers)
- Jitendra Malik (211 papers)
- Manolis Savva (64 papers)
- Dhruv Batra (160 papers)