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Coarse-to-Fine Imitation Learning: Robot Manipulation from a Single Demonstration (2105.06411v2)

Published 13 May 2021 in cs.RO and cs.LG

Abstract: We introduce a simple new method for visual imitation learning, which allows a novel robot manipulation task to be learned from a single human demonstration, without requiring any prior knowledge of the object being interacted with. Our method models imitation learning as a state estimation problem, with the state defined as the end-effector's pose at the point where object interaction begins, as observed from the demonstration. By then modelling a manipulation task as a coarse, approach trajectory followed by a fine, interaction trajectory, this state estimator can be trained in a self-supervised manner, by automatically moving the end-effector's camera around the object. At test time, the end-effector moves to the estimated state through a linear path, at which point the original demonstration's end-effector velocities are simply replayed. This enables convenient acquisition of a complex interaction trajectory, without actually needing to explicitly learn a policy. Real-world experiments on 8 everyday tasks show that our method can learn a diverse range of skills from a single human demonstration, whilst also yielding a stable and interpretable controller.

Coarse-to-Fine Imitation Learning for Robot Manipulation from a Single Demonstration

The paper presents a novel approach to visual imitation learning for robot manipulation, allowing the execution of complex tasks from a single demonstration. The methodology changes the conventional paradigm by not requiring any prior knowledge of the interacted objects, thereby minimizing the demonstration and task-specific setup intricacies. The outlined method views imitation learning through the lens of a state estimation problem, leading to a streamlined and self-supervised learning process that situates the end-effector's pose at the point of interaction onset as observed from a given demonstration.

At its core, the methodology proposes a coarse-to-fine trajectory planning mechanism. In practice, this involves breaking down a manipulation task into a 'coarse' approach trajectory and a 'fine' interaction trajectory. The system works by initially capturing the object using the end-effector's camera, achieving self-supervised generalization across task space without requiring numerous demonstrations or manual intervention. The essence of this method lies in its ability to replicate the end-effector velocities observed during the demonstration phase upon reaching the estimated interaction site, avoiding the computational overhead and complexity related to explicit policy learning often seen in other reinforcement strategies.

The contribution of the Coarse-to-Fine Imitation Learning is twofold: Firstly, it integrates analytical modeling with machine learning by limiting machine learning to the pose estimation task, thus precluding the need for an end-to-end policy learning paradigm. This results in a more stable and interpretable robotic controller. Secondly, real-world evaluations across eight different tasks demonstrated its applicability in learning various manipulation skills. Importantly, these experiments validate the method's capacity to generalize from a single demonstration, thus operating effectively in previously unseen task environments.

The paper distinguishes itself by confronting challenges faced by traditional approaches: the high dependence on extensive data samples, the requirement for extensive knowledge of task-specific constraints, and the environment reset complexities inherent to self-exploration methods. It circumvents these through the proposed state estimation paradigm and emphasizes the practical reliability and interpretability of its analytical controller.

Given these results, the implications are substantial for both practical applications and theoretical advancements in imitation learning within robotic manipulation. Future research could explore the extension of this methodology to multi-step tasks and its utility under more varied environmental conditions. Moreover, it questions the status quo of strictly data-driven learning models in robotics, advocating for hybrid paradigms that balance model-driven approaches with the flexibility of machine learning.

In embracing the intersection of classical modeling and modern machine learning, this work sets a progressive direction in developing resource-efficient, robust imitation learning methods, crucial for advancing automation in unpredictable and dynamic real-world settings.

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Authors (1)
  1. Edward Johns (49 papers)
Citations (107)
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