Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
139 tokens/sec
GPT-4o
47 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Canonical Representations for Direct Generation of Strategies in High-level Petri Games (Full Version) (2103.10207v1)

Published 18 Mar 2021 in cs.GT

Abstract: Petri games are a multi-player game model for the synthesis problem in distributed systems, i.e., the automatic generation of local controllers. The model represents causal memory of the players, which are tokens on a Petri net and divided into two teams: the controllable system and the uncontrollable environment. For one environment player and a bounded number of system players, the problem of solving Petri games can be reduced to that of solving B\"uchi games. High-level Petri games are a concise representation of ordinary Petri games. Symmetries, derived from a high-level representation, can be exploited to significantly reduce the state space in the corresponding B\"uchi game. We present a new construction for solving high-level Petri games. It involves the definition of a unique, canonical representation of the reduced B\"uchi game. This allows us to translate a strategy in the B\"uchi game directly into a strategy in the Petri game. An implementation applied on six structurally different benchmark families shows in most cases a performance increase for larger state spaces.

Citations (1)

Summary

We haven't generated a summary for this paper yet.