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TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors (2101.06557v1)

Published 17 Jan 2021 in cs.RO, cs.AI, cs.CV, and cs.LG

Abstract: Simulation has the potential to massively scale evaluation of self-driving systems enabling rapid development as well as safe deployment. To close the gap between simulation and the real world, we need to simulate realistic multi-agent behaviors. Existing simulation environments rely on heuristic-based models that directly encode traffic rules, which cannot capture irregular maneuvers (e.g., nudging, U-turns) and complex interactions (e.g., yielding, merging). In contrast, we leverage real-world data to learn directly from human demonstration and thus capture a more diverse set of actor behaviors. To this end, we propose TrafficSim, a multi-agent behavior model for realistic traffic simulation. In particular, we leverage an implicit latent variable model to parameterize a joint actor policy that generates socially-consistent plans for all actors in the scene jointly. To learn a robust policy amenable for long horizon simulation, we unroll the policy in training and optimize through the fully differentiable simulation across time. Our learning objective incorporates both human demonstrations as well as common sense. We show TrafficSim generates significantly more realistic and diverse traffic scenarios as compared to a diverse set of baselines. Notably, we can exploit trajectories generated by TrafficSim as effective data augmentation for training better motion planner.

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Authors (4)
  1. Simon Suo (8 papers)
  2. Sebastian Regalado (1 paper)
  3. Sergio Casas (30 papers)
  4. Raquel Urtasun (161 papers)
Citations (194)

Summary

TrafficSim: Learning to Simulate Realistic Multi-Agent Behaviors

The research paper introduces TrafficSim, a model designed to simulate realistic multi-agent behaviors in traffic, which is pertinent for evaluating and advancing self-driving systems. TrafficSim aims to bridge the gap between simulated traffic environments and real-world dynamics by learning from human demonstrations rather than relying on heuristic-based models. The authors critique existing simulation approaches for their limitations in capturing diverse human behaviors, such as irregular maneuvers and complex interactions attributed to their reliance on predetermined traffic rules.

TrafficSim adopts an implicit latent variable model to parameterize actor behaviors, enabling the generation of multiple socially-consistent trajectory samples. This model allows capturing longer-range interactions in traffic scenarios and promises robustness over extended simulation horizons. By unrolling the policy and optimizing through differentiable simulation, TrafficSim can simulate dynamic traffic scenarios that reflect actual behavior more closely than existing methods.

Methodology and Results

TrafficSim leverages recent advancements in motion forecasting, particularly the use of distributed scene latent variables to model joint actor policies. The incorporation of graph neural networks facilitates accurate multi-agent interaction modeling, ensuring that each actor's behavior is realistic and scene-consistent. This differentiable approach to simulation not only allows end-to-end training via back-propagation but also makes it possible to optimize collision reduction directly during the simulation phase.

In their evaluation, the authors provide a comprehensive analysis comparing TrafficSim with heuristic models and other state-of-the-art motion forecasting and imitation learning approaches. TrafficSim exhibits superior performance in generating realistic traffic scenarios with lower scenario reconstruction error and fewer collisions. The model also achieves minimal traffic rule violations comparable to heuristic approaches, evidencing its compliance with real-world traffic norms while maintaining behavior diversity.

Implications and Future Directions

The implications of TrafficSim extend beyond accurate simulation for testing self-driving vehicles. The model’s ability to generate realistic and diverse traffic data presents opportunities for data augmentation, enhancing the training of motion planners by producing synthetic data that mirrors real-world complexities. Furthermore, TrafficSim facilitates interactive scenario design, whereby users can dynamically alter traffic conditions and actor behaviors during simulation, advancing research in control strategies and safety evaluation under varied traffic conditions.

Theoretically, TrafficSim contributes to understanding human-like behavior modeling in virtual environments, illustrating how well-designed simulation can mitigate the distributional shift challenges often associated with imitation learning. The paper suggests future developments could focus on advancing actor controllability, allowing users to specify traffic participant attributes like goal and style, further blurring the line between simulated and real-world traffic dynamics.

TrafficSim’s advancement in simulating realistic multi-agent behaviors is instrumental in self-driving technology development, providing a promising avenue to bridge gaps in current simulation methodologies. It reflects the potential for AI systems to learn from human behaviors, improving the overall reliability and safety of autonomous driving systems.