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Player-AI Interaction: What Neural Network Games Reveal About AI as Play (2101.06220v2)

Published 15 Jan 2021 in cs.HC and cs.AI

Abstract: The advent of AI and ML bring human-AI interaction to the forefront of HCI research. This paper argues that games are an ideal domain for studying and experimenting with how humans interact with AI. Through a systematic survey of neural network games (n = 38), we identified the dominant interaction metaphors and AI interaction patterns in these games. In addition, we applied existing human-AI interaction guidelines to further shed light on player-AI interaction in the context of AI-infused systems. Our core finding is that AI as play can expand current notions of human-AI interaction, which are predominantly productivity-based. In particular, our work suggests that game and UX designers should consider flow to structure the learning curve of human-AI interaction, incorporate discovery-based learning to play around with the AI and observe the consequences, and offer users an invitation to play to explore new forms of human-AI interaction.

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Authors (7)
  1. Jichen Zhu (24 papers)
  2. Jennifer Villareale (7 papers)
  3. Nithesh Javvaji (2 papers)
  4. Sebastian Risi (77 papers)
  5. Mathias Löwe (5 papers)
  6. Rush Weigelt (2 papers)
  7. Casper Harteveld (17 papers)
Citations (38)

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