Player-AI Interaction: What Neural Network Games Reveal About AI as Play (2101.06220v2)
Abstract: The advent of AI and ML bring human-AI interaction to the forefront of HCI research. This paper argues that games are an ideal domain for studying and experimenting with how humans interact with AI. Through a systematic survey of neural network games (n = 38), we identified the dominant interaction metaphors and AI interaction patterns in these games. In addition, we applied existing human-AI interaction guidelines to further shed light on player-AI interaction in the context of AI-infused systems. Our core finding is that AI as play can expand current notions of human-AI interaction, which are predominantly productivity-based. In particular, our work suggests that game and UX designers should consider flow to structure the learning curve of human-AI interaction, incorporate discovery-based learning to play around with the AI and observe the consequences, and offer users an invitation to play to explore new forms of human-AI interaction.
- Jichen Zhu (24 papers)
- Jennifer Villareale (7 papers)
- Nithesh Javvaji (2 papers)
- Sebastian Risi (77 papers)
- Mathias Löwe (5 papers)
- Rush Weigelt (2 papers)
- Casper Harteveld (17 papers)