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Interactive Search Based on Deep Reinforcement Learning (2012.06052v1)

Published 9 Dec 2020 in cs.LG and cs.AI

Abstract: With the continuous development of machine learning technology, major e-commerce platforms have launched recommendation systems based on it to serve a large number of customers with different needs more efficiently. Compared with traditional supervised learning, reinforcement learning can better capture the user's state transition in the decision-making process, and consider a series of user actions, not just the static characteristics of the user at a certain moment. In theory, it will have a long-term perspective, producing a more effective recommendation. The special requirements of reinforcement learning for data make it need to rely on an offline virtual system for training. Our project mainly establishes a virtual user environment for offline training. At the same time, we tried to improve a reinforcement learning algorithm based on bi-clustering to expand the action space and recommended path space of the recommendation agent.

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Authors (5)
  1. Yang Yu (385 papers)
  2. Zhenhao Gu (2 papers)
  3. Rong Tao (6 papers)
  4. Jingtian Ge (1 paper)
  5. Kenglun Chang (1 paper)

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