Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
97 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

A deep Q-Learning based Path Planning and Navigation System for Firefighting Environments (2011.06450v1)

Published 12 Nov 2020 in cs.AI and cs.CV

Abstract: Live fire creates a dynamic, rapidly changing environment that presents a worthy challenge for deep learning and artificial intelligence methodologies to assist firefighters with scene comprehension in maintaining their situational awareness, tracking and relay of important features necessary for key decisions as they tackle these catastrophic events. We propose a deep Q-learning based agent who is immune to stress induced disorientation and anxiety and thus able to make clear decisions for navigation based on the observed and stored facts in live fire environments. As a proof of concept, we imitate structural fire in a gaming engine called Unreal Engine which enables the interaction of the agent with the environment. The agent is trained with a deep Q-learning algorithm based on a set of rewards and penalties as per its actions on the environment. We exploit experience replay to accelerate the learning process and augment the learning of the agent with human-derived experiences. The agent trained under this deep Q-learning approach outperforms agents trained through alternative path planning systems and demonstrates this methodology as a promising foundation on which to build a path planning navigation assistant capable of safely guiding fire fighters through live fire environments.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (2)
  1. Manel Martinez-Ramon (7 papers)
  2. Manish Bhattarai (38 papers)
Citations (7)

Summary

We haven't generated a summary for this paper yet.