Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
133 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
46 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Tackling problems of marker-based augmented reality under water (2010.11691v1)

Published 11 Oct 2020 in cs.CV and cs.GR

Abstract: Underwater sites are a harsh environment for augmented reality applications. Obstacles that must be battled include poor visibility conditions, difficult navigation, and hard manipulation with devices under water. This chapter focuses on the problem of localizing a device under water using markers. It discusses various filters that enhance and improve images recorded under water, and their impact on marker-based tracking. It presents various combinations of 10 image improving algorithms and 4 marker detecting algorithms, and tests their performance in real situations. All solutions are designed to run real-time on mobile devices to provide a solid basis for augmented reality. Usability of this solution is evaluated on locations in Mediterranean Sea. It is shown that image improving algorithms with carefully chosen parameters can reduce the problems with visibility under water and improve the detection of markers. The best results are obtained with marker detecting algorithms that are specifically designed for underwater environments.

Summary

We haven't generated a summary for this paper yet.