3D-FUTURE: 3D Furniture shape with TextURE
Abstract: The 3D CAD shapes in current 3D benchmarks are mostly collected from online model repositories. Thus, they typically have insufficient geometric details and less informative textures, making them less attractive for comprehensive and subtle research in areas such as high-quality 3D mesh and texture recovery. This paper presents 3D Furniture shape with TextURE (3D-FUTURE): a richly-annotated and large-scale repository of 3D furniture shapes in the household scenario. At the time of this technical report, 3D-FUTURE contains 20,240 clean and realistic synthetic images of 5,000 different rooms. There are 9,992 unique detailed 3D instances of furniture with high-resolution textures. Experienced designers developed the room scenes, and the 3D CAD shapes in the scene are used for industrial production. Given the well-organized 3D-FUTURE, we provide baseline experiments on several widely studied tasks, such as joint 2D instance segmentation and 3D object pose estimation, image-based 3D shape retrieval, 3D object reconstruction from a single image, and texture recovery for 3D shapes, to facilitate related future researches on our database.
Paper Prompts
Sign up for free to create and run prompts on this paper using GPT-5.
Top Community Prompts
Practical Applications
Immediate Applications
The following applications can be deployed now using the dataset, annotations, methods, and platform described in the paper.
- AI-assisted interior design and faster design iteration
- Sectors: AEC/interior design, e-commerce, software (CAD/CAE), marketing
- Tools/products/workflows: Furnishing Suit Composition (FSC) driven by DFSM + GBDT integrated into design tools (e.g., Homestyler) to recommend style-compatible furniture sets; automatic creation of aesthetic variants from expert templates; designer-in-the-loop review; camera viewpoint suggestion for presentation-ready renders
- Assumptions/dependencies: Access to the trained VEN/DFSM and decision-tree rules; alignment between the dataset’s attribute taxonomy (style/material/theme) and the firm’s catalog; licensing for CAD/textures; continued hard-negative mining to maintain recommendation quality
- “Complete the room” and bundle recommendations for retail
- Sectors: Retail/e-commerce (furniture and home decor), advertising
- Tools/products/workflows: Compatibility scoring to power cross-sell bundles (sofa + coffee table + lamp) and style-consistent sets; on-site/in-app modules driven by FSC outputs to boost average order value
- Assumptions/dependencies: Catalog coverage with compatible CAD/textures; mapping items to 3D-FUTURE attributes; real-time inference latency constraints
- Photo-to-product visual search and 3D CAD retrieval
- Sectors: E-commerce, search, mobile apps
- Tools/products/workflows: Cross-domain image-based 3D shape retrieval (IBSR) from a smartphone photo to the nearest CAD match; instance-level non-parametric softmax trained embeddings for similarity; workflows to retrieve SKUs and close alternatives
- Assumptions/dependencies: Domain gap mitigation for lighting/occlusion; robust instance segmentation before retrieval; SKU-to-CAD mapping and inventory linkage
- Synthetic data to train segmentation, detection, and 6DoF pose models
- Sectors: Computer vision, robotics (simulation), AR software
- Tools/products/workflows: Use 20,240 rendered images with instance masks and precise 6DoF pose to pretrain Cascade Mask R-CNN-like models and pose estimators; fine-tune on in-domain real images; evaluation using AOS/AVP metrics
- Assumptions/dependencies: Synthetic-to-real domain adaptation; camera FoV and pose metadata integration; alignment of category granularity with downstream tasks
- Rapid content generation and virtual staging for marketing
- Sectors: Real estate, marketing, media/CGI
- Tools/products/workflows: V-Ray–based photorealistic render generation with designer-suggested viewpoints; auto-generated variants for A/B testing of staging concepts and creative assets
- Assumptions/dependencies: Rendering pipeline (V-Ray) setup; texture/material licensing; compute budget for high-res production
- Designer and consumer education/training assets
- Sectors: Education, workforce training
- Tools/products/workflows: Use high-quality CAD with textures and clear attributes to teach style/material composition; lab exercises on segmentation, pose estimation, retrieval, and reconstruction baselines
- Assumptions/dependencies: Dataset redistribution terms; course integration
- Catalog digitization and bill-of-materials checking
- Sectors: Manufacturing, PLM/PDM, supply chain
- Tools/products/workflows: Use industrial-grade CAD and attributes (real-world sizes, materials) to validate assemblies and BOM constraints in interior compositions
- Assumptions/dependencies: Accurate SKU linkage; tolerance for fine-grained dimensional and material differences between CAD and production variants
- Privacy-friendly benchmarking and AI procurement baselines
- Sectors: Public sector, regulated industry AI governance
- Tools/products/workflows: Use photorealistic but synthetic indoor imagery with precise labels to benchmark 3D/2D-3D alignment systems without collecting real household data
- Assumptions/dependencies: Recognition that synthetic scenes approximate deployment environments; alignment of benchmark categories with policy requirements
- Game/film asset reuse (with licensing)
- Sectors: Media/entertainment, XR
- Tools/products/workflows: Reuse textured CAD assets and scenes for background dressing and set design; fast lookdev iterations using existing material setups
- Assumptions/dependencies: Commercial licensing for textures/geometry; format conversion pipelines
Long-Term Applications
These applications are promising but need further research, scaling, or integration (e.g., broader coverage, standardization, sim-to-real transfer).
- End-to-end AR room design assistants for consumers
- Sectors: AR/VR, consumer apps, retail
- Tools/products/workflows: Real-time instance segmentation + 6DoF pose + retrieval to place style-compatible, to-scale CAD assets in live camera views; one-tap bundle recommendations and texture/material swaps
- Assumptions/dependencies: Robust on-device performance; precise real-world scale estimation; broader category/brand coverage; strong sim-to-real generalization
- Embodied AI in household environments (navigation/manipulation)
- Sectors: Robotics (home service robots), simulation
- Tools/products/workflows: Use photo-realistic rooms and precise 2D-3D alignment to train perception, mapping, and object-pose policies in simulation; curriculum learning with progressive occlusion and clutter
- Assumptions/dependencies: Physics and interaction models beyond static rendering; bridging from synthetic materials to physical affordances; standardized 3D scene graphs
- Generative co-design: from style intent to editable 3D scenes
- Sectors: Design software, e-commerce
- Tools/products/workflows: Train generative models conditioned on attributes (style/material/theme) and learned compatibility to propose full layouts with textures and materials, controllable at object/part levels
- Assumptions/dependencies: High-quality part annotations and parametric controls; human-in-the-loop safety and taste constraints; evaluation protocols for aesthetics and functional compliance
- Industrial closed-loop design-to-manufacture
- Sectors: Manufacturing, PLM, MES
- Tools/products/workflows: Link CAD models and material libraries to SKU-level production data; automatically verify manufacturability and cost while optimizing aesthetics/compatibility from DFSM outputs
- Assumptions/dependencies: Enterprise data integration; exact dimensional fidelity; vendor material equivalence libraries
- Standardized 2D–3D alignment benchmarks and certifications
- Sectors: Standards, policy, enterprise IT procurement
- Tools/products/workflows: Use precise 6DoF pose and FoV metadata to define certification tests for 2D–3D alignment, segmentation, and pose estimation systems in indoor scenarios
- Assumptions/dependencies: Community consensus on categories/metrics; broader scene diversity to avoid overfitting; neutral hosting
- Personalized preference learning for interior recommendations
- Sectors: Retail/e-commerce, adtech
- Tools/products/workflows: Build user-level embeddings that modulate FSC compatibility scores (learned VEN features + explicit attributes) to tailor recommendations across budgets and constraints
- Assumptions/dependencies: Privacy-preserving user modeling; sufficient interaction data; bias/fairness auditing
- High-fidelity inverse rendering and texture/material recovery
- Sectors: Vision/graphics, AR try-on, digital twins
- Tools/products/workflows: Train texture/material recovery models leveraging CAD–image pairs to reconstruct SVBRDFs/material layouts from single images for consistent, relightable AR and digital twins
- Assumptions/dependencies: Material ground truth expansion; controlled illumination estimation; domain adaptation to real-world sensor noise
- Accessible and code-compliant layout checking
- Sectors: AEC, policy/regulation
- Tools/products/workflows: Automated checks for clearance, ergonomics, and accessibility (e.g., ADA-like rules) over generated layouts; style-aware yet constraint-satisfying design alternatives
- Assumptions/dependencies: Accurate parametric geometry and room measurements; codified regional regulations; explainable constraint solvers
- Multimodal search across images, CAD, attributes, and text
- Sectors: Search, productivity software
- Tools/products/workflows: Unified embedding space for images, 3D meshes, and attribute text enabling “find me a modern, wood, Japanese-style nightstand like this photo” queries
- Assumptions/dependencies: Scalable cross-modal training; high-quality attribute normalization; model latency/throughput at scale
- Sustainable design assistants (material/impact optimization)
- Sectors: Sustainability, manufacturing, design
- Tools/products/workflows: Attribute- and material-aware recommenders that optimize for embodied carbon or recyclability while preserving style compatibility
- Assumptions/dependencies: Reliable LCA data linked to materials; trade-off modeling between aesthetics, cost, and impact
Notes on common dependencies across applications:
- Licensing and data rights for CAD models and textures; alignment to commercial SKU catalogs
- Domain gap between synthetic renders and real environments; requirement for domain adaptation and fine-tuning
- Category, attribute, and style taxonomy mapping to organizational standards
- Compute and infrastructure for V-Ray rendering, model training, and real-time inference
- Continuous model maintenance (hard negative mining, drift monitoring) to sustain recommendation and retrieval quality
Collections
Sign up for free to add this paper to one or more collections.