TeslaMirror: Multistimulus Encounter-Type Haptic Display for Shape and Texture Rendering in VR (2006.13660v3)
Abstract: This paper proposes a novel concept of a hybrid tactile display with multistimulus feedback, allowing the real-time experience of the position, shape, and texture of the virtual object. The key technology of the TeslaMirror is that we can deliver the sensation of object parameters (pressure, vibration, and electrotactile feedback) without any wearable haptic devices. We developed the full digital twin of the 6 DOF UR robot in the virtual reality (VR) environment, allowing the adaptive surface simulation and control of the hybrid display in real-time. The preliminary user study was conducted to evaluate the ability of TeslaMirror to reproduce shape sensations with the under-actuated end-effector. The results revealed that potentially this approach can be used in the virtual systems for rendering versatile VR shapes with high fidelity haptic experience.
- Snake Charmer: Physically Enabling Virtual Objects. In Proceedings of the TEI ’16: Tenth International Conference on Tangible, Embedded, and Embodied Interaction (TEI ’16). ACM, New York, NY, USA, 218–226. https://doi.org/10.1145/2839462.2839484
- TeslaTouch: Electrovibration for Touch Surfaces. In Proceedings of the 23nd Annual ACM Symposium on User Interface Software and Technology (UIST ’10). Association for Computing Machinery, New York, NY, USA, 283–292. https://doi.org/10.1145/1866029.1866074
- Development of MirrorShape: High Fidelity Large-Scale Shape Rendering Framework for Virtual Reality. In 25th ACM Symposium on Virtual Reality Software and Technology (VRST ’19). Association for Computing Machinery, New York, NY, USA, Article Article 105, 2 pages. https://doi.org/10.1145/3359996.3365049
- Vibol Yem and Hiroyuki Kajimoto. 2017. Wearable tactile device using mechanical and electrical stimulation for fingertip interaction with virtual world. 99–104. https://doi.org/10.1109/VR.2017.7892236