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Modeling Extent-of-Texture Information for Ground Terrain Recognition (2004.08141v2)

Published 17 Apr 2020 in cs.CV

Abstract: Ground Terrain Recognition is a difficult task as the context information varies significantly over the regions of a ground terrain image. In this paper, we propose a novel approach towards ground-terrain recognition via modeling the Extent-of-Texture information to establish a balance between the order-less texture component and ordered-spatial information locally. At first, the proposed method uses a CNN backbone feature extractor network to capture meaningful information of a ground terrain image, and model the extent of texture and shape information locally. Then, the order-less texture information and ordered shape information are encoded in a patch-wise manner, which is utilized by intra-domain message passing module to make every patch aware of each other for rich feature learning. Next, the Extent-of-Texture (EoT) Guided Inter-domain Message Passing module combines the extent of texture and shape information with the encoded texture and shape information in a patch-wise fashion for sharing knowledge to balance out the order-less texture information with ordered shape information. Further, Bilinear model generates a pairwise correlation between the order-less texture information and ordered shape information. Finally, the ground-terrain image classification is performed by a fully connected layer. The experimental results indicate superior performance of the proposed model over existing state-of-the-art techniques on publicly available datasets like DTD, MINC and GTOS-mobile.

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