Papers
Topics
Authors
Recent
Search
2000 character limit reached

Texture Hallucination for Large-Factor Painting Super-Resolution

Published 1 Dec 2019 in eess.IV and cs.CV | (1912.00515v4)

Abstract: We aim to super-resolve digital paintings, synthesizing realistic details from high-resolution reference painting materials for very large scaling factors (e.g., 8X, 16X). However, previous single image super-resolution (SISR) methods would either lose textural details or introduce unpleasing artifacts. On the other hand, reference-based SR (Ref-SR) methods can transfer textures to some extent, but is still impractical to handle very large factors and keep fidelity with original input. To solve these problems, we propose an efficient high-resolution hallucination network for very large scaling factors with an efficient network structure and feature transferring. To transfer more detailed textures, we design a wavelet texture loss, which helps to enhance more high-frequency components. At the same time, to reduce the smoothing effect brought by the image reconstruction loss, we further relax the reconstruction constraint with a degradation loss which ensures the consistency between downscaled super-resolution results and low-resolution inputs. We also collected a high-resolution (e.g., 4K resolution) painting dataset PaintHD by considering both physical size and image resolution. We demonstrate the effectiveness of our method with extensive experiments on PaintHD by comparing with SISR and Ref-SR state-of-the-art methods.

Citations (2)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.