Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
125 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

RL-GAN-Net: A Reinforcement Learning Agent Controlled GAN Network for Real-Time Point Cloud Shape Completion (1904.12304v1)

Published 28 Apr 2019 in cs.CV and cs.AI

Abstract: We present RL-GAN-Net, where a reinforcement learning (RL) agent provides fast and robust control of a generative adversarial network (GAN). Our framework is applied to point cloud shape completion that converts noisy, partial point cloud data into a high-fidelity completed shape by controlling the GAN. While a GAN is unstable and hard to train, we circumvent the problem by (1) training the GAN on the latent space representation whose dimension is reduced compared to the raw point cloud input and (2) using an RL agent to find the correct input to the GAN to generate the latent space representation of the shape that best fits the current input of incomplete point cloud. The suggested pipeline robustly completes point cloud with large missing regions. To the best of our knowledge, this is the first attempt to train an RL agent to control the GAN, which effectively learns the highly nonlinear mapping from the input noise of the GAN to the latent space of point cloud. The RL agent replaces the need for complex optimization and consequently makes our technique real time. Additionally, we demonstrate that our pipelines can be used to enhance the classification accuracy of point cloud with missing data.

Citations (172)

Summary

  • The paper presents RL-GAN-Net, which employs a reinforcement learning agent to optimally control the GAN's latent space for effective 3D shape completion.
  • It achieves real-time processing and robust completion even with up to 70% missing point cloud data, outperforming traditional autoencoder methods.
  • The enhanced point cloud fidelity not only improves data reliability but also boosts downstream tasks such as classification in practical applications.

Overview of RL-GAN-Net: A Reinforcement Learning Agent Controlled GAN Network for Point Cloud Shape Completion

The paper introduces RL-GAN-Net, a novel approach that combines reinforcement learning (RL) and generative adversarial networks (GANs) to tackle the problem of point cloud shape completion in real-time. The primary motivation for this work is to address the inherent instability and difficulty in training GANs by leveraging a reinforcement learning agent to control the input space of the GAN, thereby enabling robust shape completion of 3D point clouds with significant portions missing.

Point cloud data, commonly acquired via 3D scanning technologies such as laser scanners or RGB-D cameras, is susceptible to noise and occlusion, often resulting in incomplete data. Given this challenge, RL-GAN-Net is designed to transform noisy and incomplete point clouds into high-fidelity, completed shapes. The approach revolves around a few key innovations:

The paper suggests using a GAN trained on latent space representations rather than the raw point clouds. This dimension reduction simplifies the complex mapping between input noise and latent features, and enables the GAN to function more effectively.

A reinforcement learning agent is employed to discover the optimal input for the GAN's latent space during shape generation. By selecting the appropriate 'action,' represented by a seed vector in the GAN's input space, the RL agent circumvents the need for exhaustive optimization procedures that characterize many existing approaches.

RL-GAN-Net, by integrating RL with GAN, achieves real-time processing speeds that are markedly superior to previously proposed methods. This innovation allows the proposed technique to serve as a preprocessing stage for additional point cloud-based tasks, such as classification.

Strong Numerical Results and Claims

RL-GAN-Net demonstrates its ability to complete point clouds with up to 70% missing data effectively, outperforming standard autoencoder-based networks. Through empirical analysis, the results indicate improved classification accuracy when input data is pre-processed using their pipeline, illustrating the practical benefits of their approach.

Implications and Future Directions

The implications of this research are multifold. Practically, RL-GAN-Net provides a robust tool for enhancing the reliability and fidelity of point cloud data processing, which is particularly beneficial in real-world applications such as autonomous vehicles, robotics, and 3D scanning. Theoretically, this paper demonstrates a novel integration of RL with GANs, opening up new avenues in AI research where reinforcement learning could be used to stabilize and control generative models for various tasks.

Future developments might explore extending similar RL-controlled frameworks to other domains such as image in-painting, where handling incomplete or corrupted data remains a significant challenge. Additionally, this paper suggests that further exploration of RL algorithms for controlling generative models could lead to improvements in stability and performance across deep learning frameworks.

In summary, RL-GAN-Net represents a promising advancement in real-time point cloud shape completion, demonstrating the power of integrating reinforcement learning with generative adversarial networks to improve data processing efficiency and accuracy. As AI continues to evolve, the principles established here could be adapted for broader applications in handling and generating complex data structures.