Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
125 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
42 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Distributed Transactional Systems Cannot Be Fast (1903.09106v2)

Published 21 Mar 2019 in cs.DC

Abstract: We prove that no fully transactional system can provide fast read transactions (including read-only ones that are considered the most frequent in practice). Specifically, to achieve fast read transactions, the system has to give up support of transactions that write more than one object. We prove this impossibility result for distributed storage systems that are causally consistent, i.e., they do not require to ensure any strong form of consistency. Therefore, our result holds also for any system that ensures a consistency level stronger than causal consistency, e.g., strict serializability. The impossibility result holds even for systems that store only two objects (and support at least two servers and at least four clients). It also holds for systems that are partially replicated. Our result justifies the design choices of state-of-the-art distributed transactional systems and insists that system designers should not put more effort to design fully-functional systems that support both fast read transactions and ensure causal or any stronger form of consistency.

Citations (7)

Summary

We haven't generated a summary for this paper yet.