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The Hanabi Challenge: A New Frontier for AI Research (1902.00506v2)

Published 1 Feb 2019 in cs.LG, cs.AI, and stat.ML

Abstract: From the early days of computing, games have been important testbeds for studying how well machines can do sophisticated decision making. In recent years, machine learning has made dramatic advances with artificial agents reaching superhuman performance in challenge domains like Go, Atari, and some variants of poker. As with their predecessors of chess, checkers, and backgammon, these game domains have driven research by providing sophisticated yet well-defined challenges for artificial intelligence practitioners. We continue this tradition by proposing the game of Hanabi as a new challenge domain with novel problems that arise from its combination of purely cooperative gameplay with two to five players and imperfect information. In particular, we argue that Hanabi elevates reasoning about the beliefs and intentions of other agents to the foreground. We believe developing novel techniques for such theory of mind reasoning will not only be crucial for success in Hanabi, but also in broader collaborative efforts, especially those with human partners. To facilitate future research, we introduce the open-source Hanabi Learning Environment, propose an experimental framework for the research community to evaluate algorithmic advances, and assess the performance of current state-of-the-art techniques.

The Hanabi Challenge: A New Frontier for AI Research

The paper "The Hanabi Challenge: A New Frontier for AI Research" introduces Hanabi as a novel challenge for AI research, particularly in the field of multi-agent learning in games. Hanabi, a cooperative card game involving incomplete information and shared objectives, presents unique challenges compared to traditional adversarial or single-agent game environments. This paper argues that Hanabi's characteristics make it an ideal domain for advancing AI's capability to understand and implement theory of mind reasoning, which is the ability to model and adapt to the beliefs and intentions of other agents.

The game of Hanabi distinguishes itself by requiring players to collaborate without direct communication, as each player's cards are hidden from themselves but visible to others. This setup necessitates implicit communication, where actions and hints serve dual purposes of progressing the game and conveying strategic information. The AI challenge here is twofold: developing agents that excel in self-play scenarios and demonstrating flexibility when incorporated into ad-hoc teams composed of unfamiliar agents or human players.

Self-Play and Strategy Development

The paper evaluates various AI approaches to mastering Hanabi, focusing on both established rule-based strategies and modern multi-agent reinforcement learning techniques. Hand-coded agents, such as SmartBot and FireFlower, which integrate human-like conventions, exhibit strong performance, achieving high scores and a significant rate of perfect (25-point) games. Machine learning approaches, including Actor-Critic and Rainbow agents, struggle to outperform these bots, especially as the number of players increases.

The paper highlights the role of Bayesian Action Decoder (BAD), which shows improved results in two-player setups by specifically incorporating belief structures about other players' possible states. Despite these advances, a notable gap remains between the performances of learned and handcrafted strategies, indicating room for innovation, particularly in leveraging explicit belief tracking and intent modeling.

Ad-Hoc Team Play

In the context of ad-hoc teamwork, where AI must collaborate with unknown partners, current techniques fall short. The variability in strategies learned by independent runs of reinforcement learning algorithms indicates a lack of robustness in these approaches, underscoring the difficulty AI systems face when attempting to adjust to diverse play styles without pre-established communication protocols.

The experiments suggest that to succeed at Hanabi in an ad-hoc setting, AI agents need enhancements in modeling the varied intentions and beliefs of other players on the fly, mimicking human abilities to quickly form effective collaborations without pre-coordinated playbooks.

Implications and Future Directions

The Hanabi Challenge urges the AI community to explore beyond conventional adversarial gaming frameworks and delve into cooperative, multi-agent environments featuring imperfect information. Theoretical implications include the potential advancements in modeling complex belief systems and learning to interpret implicit signals—skills fundamentally linked to the development of intelligent systems capable of seamless interaction with human users.

Practically, progress in these areas may lay the groundwork for AI's integration into real-world, multi-agent systems where nuanced cooperation and coordination with humans are required. Future research directions may encompass enhanced multi-agent reinforcement learning techniques, the incorporation of more sophisticated theory of mind reasoning, and the development of flexible, adaptive communication protocols suitable for diverse collaborative settings.

Evaluating AI in games like Hanabi paves the way for creating agents that not only understand explicit instructions but also adapt and thrive amid the implicit cues pervasive in human interactions. This challenge represents a meaningful stride towards crafting intelligent systems that can operate harmoniously in human-centered environments.

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Authors (15)
  1. Nolan Bard (5 papers)
  2. Jakob N. Foerster (27 papers)
  3. Sarath Chandar (93 papers)
  4. Neil Burch (20 papers)
  5. Marc Lanctot (60 papers)
  6. H. Francis Song (16 papers)
  7. Emilio Parisotto (24 papers)
  8. Vincent Dumoulin (34 papers)
  9. Subhodeep Moitra (5 papers)
  10. Edward Hughes (40 papers)
  11. Iain Dunning (10 papers)
  12. Shibl Mourad (9 papers)
  13. Hugo Larochelle (87 papers)
  14. Marc G. Bellemare (57 papers)
  15. Michael Bowling (67 papers)
Citations (331)
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