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Coded Distributed Computing over Packet Erasure Channels (1901.03610v1)

Published 11 Jan 2019 in cs.IT and math.IT

Abstract: Coded computation is a framework which provides redundancy in distributed computing systems to speed up largescale tasks. Although most existing works assume an error-free scenarios in a master-worker setup, the link failures are common in current wired/wireless networks. In this paper, we consider the straggler problem in coded distributed computing with link failures, by modeling the links between the master node and worker nodes as packet erasure channels. When the master fails to detect the received signal, retransmission is required for each worker which increases the overall run-time to finish the task. We first investigate the expected overall run-time in this setting using an (n; k) maximum distance separable (MDS) code. We obtain the lower and upper bounds on the latency in closed-forms and give guidelines to design MDS code depending on the packet erasure probability. Finally, we consider a setup where the number of retransmissions is limited due to the bandwidth constraint. By formulating practical optimization problems related to latency, transmission bandwidth and probability of successful computation, we obtain achievable performance curves as a function of packet erasure probability.

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