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Soft Actor-Critic Algorithms and Applications (1812.05905v2)

Published 13 Dec 2018 in cs.LG, cs.AI, cs.RO, and stat.ML

Abstract: Model-free deep reinforcement learning (RL) algorithms have been successfully applied to a range of challenging sequential decision making and control tasks. However, these methods typically suffer from two major challenges: high sample complexity and brittleness to hyperparameters. Both of these challenges limit the applicability of such methods to real-world domains. In this paper, we describe Soft Actor-Critic (SAC), our recently introduced off-policy actor-critic algorithm based on the maximum entropy RL framework. In this framework, the actor aims to simultaneously maximize expected return and entropy. That is, to succeed at the task while acting as randomly as possible. We extend SAC to incorporate a number of modifications that accelerate training and improve stability with respect to the hyperparameters, including a constrained formulation that automatically tunes the temperature hyperparameter. We systematically evaluate SAC on a range of benchmark tasks, as well as real-world challenging tasks such as locomotion for a quadrupedal robot and robotic manipulation with a dexterous hand. With these improvements, SAC achieves state-of-the-art performance, outperforming prior on-policy and off-policy methods in sample-efficiency and asymptotic performance. Furthermore, we demonstrate that, in contrast to other off-policy algorithms, our approach is very stable, achieving similar performance across different random seeds. These results suggest that SAC is a promising candidate for learning in real-world robotics tasks.

Soft Actor-Critic: An Analysis

The paper "Soft Actor-Critic Algorithms and Applications" by Haarnoja et al. introduces the Soft Actor-Critic (SAC), an off-policy actor-critic deep reinforcement learning (RL) algorithm that merges the maximum entropy policy framework within its core structure. The research primarily addresses two significant drawbacks associated with state-of-the-art model-free deep RL methods: high sample complexity and sensitivity to hyperparameters. By leveraging the maximum entropy principle, SAC aspires to enhance both the sample efficiency and stability of the learning process, thus making RL more feasible for real-world applications.

Model-free deep RL algorithms have shown efficacy across a range of challenging tasks such as games and robotic control. However, their adaptation in real-world tasks has been limited due to the extensive data required (high sample complexity) and the critical nature of hyperparameter tuning (brittleness). The SAC algorithm proposes solutions to these issues within the maximum entropy framework, where the actor concurrently maximizes the expected return and the entropy of the inferred policy.

Key Contributions

Maximum Entropy Framework

The introduction of the maximum entropy RL framework in SAC ensures that the policy not only aims for high-return actions but also sustains stochasticity by maximizing entropy. This has dual advantages. Firstly, it promotes exploration by encouraging the acquisition of diverse behaviors. Secondly, it introduces robustness in policy learning, which becomes particularly significant in the presence of model or estimation errors. The entropy term is weighted by a temperature parameter α\alpha, balancing the trade-off between exploration (entropy) and exploitation (reward).

Improved Stability and Sample Efficiency

Unlike on-policy algorithms such as TRPO and PPO, which demand new samples at almost every policy update step, SAC efficiently reuses past experiences stored in a replay buffer. This off-policy nature significantly reduces sample complexity. Moreover, SAC integrates a method for automatic temperature tuning via a constrained optimization approach, ensuring stable performance without the need for arduous manual hyperparameter tuning.

Theoretical and Practical Insights

Soft Policy Iteration

The paper theoretically grounds SAC within the soft policy iteration framework. Soft policy iteration alternates between soft policy evaluation and soft policy improvement. The former estimates the soft Q-function iteratively, while the latter updates the policy to minimize a Kullback-Leibler (KL) divergence towards an improved policy. The rigorous derivation guarantees convergence to a policy that is optimal within the considered policy class.

Empirical Results

The method is systematically evaluated on a suite of benchmark continuous control tasks from the OpenAI Gym and rllab. SAC demonstrates a significant improvement in both performance and sample efficiency over established baselines like DDPG, PPO, and TD3. The findings highlight SAC's capability to achieve near state-of-the-art results across various tasks without extensive hyperparameter tuning. Especially in high-dimensional tasks like the 21-dimensional Humanoid, SAC outperforms existing algorithms, suggesting its robustness and scalability.

Real-World Applications

Quadrupedal Locomotion

SAC has also been effectively applied to real-world robotic tasks, particularly locomotion of a quadrupedal robot (Minitaur). The SAC algorithm enables the robot to learn walking gaits directly from real-world interactions, requiring significantly fewer training iterations compared to other methods. This work represents a pioneering instance of deep RL achieving practical results in underactuated robots without relying on simulations.

Dexterous Hand Manipulation

Another application involves the training of a 3-finger robotic hand to manipulate objects based on raw visual input. The hand had to rotate a valve into a target position, all from visual data processed through convolutional neural networks. SAC successfully learned this intricate manipulative behavior, which is remarkable given the task's complexity and the requirement for both perception and control.

Implications and Future Work

The research on SAC has profound implications for the field of reinforcement learning, particularly for deploying RL in real-world robotics. The enhanced sample efficiency and achievable stability suggest that SAC could be instrumental in bridging the gap between simulated and real-world applications. Future research could explore even more complex and dynamic environments, potentially leveraging more advanced policy architectures and further optimizing entropy-based control methods.

Additionally, there is potential to integrate SAC with other advancements in RL, such as hierarchical reinforcement learning and multi-agent systems, to handle more sophisticated tasks that involve long-term planning and cooperation.

Conclusion

In summary, the Soft Actor-Critic algorithm represents a significant step forward in the practical application of deep RL. By addressing core challenges in sample efficiency and stability, SAC not only advances theoretical understanding but also showcases its capability in complex, high-dimensional, and real-world tasks. This dual focus on theoretical robustness and empirical efficacy underscores SAC's role as a promising candidate for future RL research and deployment.

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Authors (11)
  1. Tuomas Haarnoja (16 papers)
  2. Aurick Zhou (11 papers)
  3. Kristian Hartikainen (10 papers)
  4. George Tucker (45 papers)
  5. Sehoon Ha (60 papers)
  6. Jie Tan (85 papers)
  7. Vikash Kumar (70 papers)
  8. Henry Zhu (12 papers)
  9. Abhishek Gupta (226 papers)
  10. Pieter Abbeel (372 papers)
  11. Sergey Levine (531 papers)
Citations (2,148)
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