Learning to Sketch with Deep Q Networks and Demonstrated Strokes (1810.05977v1)
Abstract: Doodling is a useful and common intelligent skill that people can learn and master. In this work, we propose a two-stage learning framework to teach a machine to doodle in a simulated painting environment via Stroke Demonstration and deep Q-learning (SDQ). The developed system, Doodle-SDQ, generates a sequence of pen actions to reproduce a reference drawing and mimics the behavior of human painters. In the first stage, it learns to draw simple strokes by imitating in supervised fashion from a set of strokeaction pairs collected from artist paintings. In the second stage, it is challenged to draw real and more complex doodles without ground truth actions; thus, it is trained with Qlearning. Our experiments confirm that (1) doodling can be learned without direct stepby- step action supervision and (2) pretraining with stroke demonstration via supervised learning is important to improve performance. We further show that Doodle-SDQ is effective at producing plausible drawings in different media types, including sketch and watercolor.
- Tao Zhou (398 papers)
- Chen Fang (157 papers)
- Zhaowen Wang (55 papers)
- Jimei Yang (58 papers)
- Byungmoon Kim (6 papers)
- Zhili Chen (51 papers)
- Jonathan Brandt (11 papers)
- Demetri Terzopoulos (44 papers)