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Hierarchical Game-Theoretic Planning for Autonomous Vehicles (1810.05766v1)

Published 13 Oct 2018 in cs.RO, cs.AI, cs.MA, and math.OC

Abstract: The actions of an autonomous vehicle on the road affect and are affected by those of other drivers, whether overtaking, negotiating a merge, or avoiding an accident. This mutual dependence, best captured by dynamic game theory, creates a strong coupling between the vehicle's planning and its predictions of other drivers' behavior, and constitutes an open problem with direct implications on the safety and viability of autonomous driving technology. Unfortunately, dynamic games are too computationally demanding to meet the real-time constraints of autonomous driving in its continuous state and action space. In this paper, we introduce a novel game-theoretic trajectory planning algorithm for autonomous driving, that enables real-time performance by hierarchically decomposing the underlying dynamic game into a long-horizon "strategic" game with simplified dynamics and full information structure, and a short-horizon "tactical" game with full dynamics and a simplified information structure. The value of the strategic game is used to guide the tactical planning, implicitly extending the planning horizon, pushing the local trajectory optimization closer to global solutions, and, most importantly, quantitatively accounting for the autonomous vehicle and the human driver's ability and incentives to influence each other. In addition, our approach admits non-deterministic models of human decision-making, rather than relying on perfectly rational predictions. Our results showcase richer, safer, and more effective autonomous behavior in comparison to existing techniques.

Citations (211)

Summary

  • The paper presents a hierarchical framework that decomposes trajectory planning into strategic and tactical levels using game theory.
  • It incorporates interactions with human-driven vehicles to achieve safer and more efficient maneuvers in dynamic driving scenarios.
  • Experimental results demonstrate improved performance over traditional methods by balancing modeling accuracy with real-time computational efficiency.

Hierarchical Game-Theoretic Planning for Autonomous Vehicles

The paper, "Hierarchical Game-Theoretic Planning for Autonomous Vehicles," presents a sophisticated framework for autonomous vehicle trajectory planning, addressing one of the crucial challenges in autonomous driving: interaction with human-driven vehicles. The authors propose a hierarchical game-theoretic approach that strategically considers the mutual influence between human drivers and autonomous vehicles by decomposing the problem into a strategic level with simplified dynamics and a tactical level with high-fidelity dynamics.

Overview

The central focus of this research is to incorporate the complex interaction dynamics between human drivers and autonomous vehicles into real-time trajectory planning. This is achieved by formulating the problem using game theory, which inherently captures the mutual dependencies and influences of decision-making agents. Dynamic games, albeit accurate in modeling such interactions, are computationally intensive and typically unsuitable for real-time applications due to the continuous nature of driving environments.

To address this, the paper introduces a novel hierarchical decomposition strategy. The approach leverages a strategic planner to model interactions over a long horizon by simplifying vehicle dynamics. The computed long-term value from this strategic planner then guides a tactical planner that operates over a shorter horizon but with detailed dynamics and human behavior models.

Numerical Results and Claims

The experimental results presented in the paper demonstrate the hierarchical planner's superior performance compared to existing methods. The approach yields richer and safer maneuvers, particularly in dynamic scenarios like merging and overtaking, where the interaction between vehicles is non-trivial. Notably, the hierarchical planner allows the autonomous vehicle to successfully execute complex driving strategies, such as lane changes and induced behavior in other drivers, which were not feasible with traditional planning approaches.

The paper also explores the effects of modeling accuracy, demonstrating that reducing the confidence in the human model (through a Boltzmann rationality parameter) affects the planner's performance. Lower confidence results in more conservative autonomous driving behavior, which aligns better with real-world scenarios where human actions are inherently uncertain.

Theoretical and Practical Implications

The research contributes significantly to both the theoretical and practical landscape of autonomous vehicle planning. Theoretically, it provides a robust method to incorporate game-theoretic reasoning into real-time systems through hierarchical decomposition. The framework effectively balances computational efficiency with modeling accuracy, paving the way for future research to incorporate more sophisticated human behavior models without sacrificing real-time capabilities.

Practically, this work impacts the development of autonomous driving systems that need to operate safely and efficiently in mixed traffic environments. The hierarchical approach mitigates the "frozen robot" problem, where overly cautious planning leads to suboptimal behavior and poor integration with human drivers. By anticipating and influencing human actions, autonomous vehicles can exhibit more natural and assertive behavior, essential for practical deployment.

Future Directions

The paper opens several avenues for future research. One area is the enhancement of the human driver model. Incorporating more expressive models capable of capturing a broader range of human behaviors and preferences can further improve the predictive capabilities of the autonomous planner. Another promising direction is the integration of this approach with advanced perception systems, enabling a seamless transition from strategic planning to tactical execution with continuous updates.

Moreover, the potential for online updates to the strategic value function allows adaptation to novel driving scenarios, which are increasingly relevant as autonomous vehicles encounter diverse environments. As computational hardware continues to advance, real-time game-theoretic planning using more complex dynamic models may become feasible, further reducing the gap between theoretical models and practical applications.

In conclusion, "Hierarchical Game-Theoretic Planning for Autonomous Vehicles" presents a compelling framework that aligns with the trends in autonomous driving research toward more integrated and interactive vehicle behavior. The insights from this work hold promise for enhancing both the safety and efficiency of future autonomous systems deployed on public roads.