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Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds (1806.01759v2)

Published 5 Jun 2018 in cs.CV

Abstract: Deep learning systems extensively use convolution operations to process input data. Though convolution is clearly defined for structured data such as 2D images or 3D volumes, this is not true for other data types such as sparse point clouds. Previous techniques have developed approximations to convolutions for restricted conditions. Unfortunately, their applicability is limited and cannot be used for general point clouds. We propose an efficient and effective method to learn convolutions for non-uniformly sampled point clouds, as they are obtained with modern acquisition techniques. Learning is enabled by four key novelties: first, representing the convolution kernel itself as a multilayer perceptron; second, phrasing convolution as a Monte Carlo integration problem, third, using this notion to combine information from multiple samplings at different levels; and fourth using Poisson disk sampling as a scalable means of hierarchical point cloud learning. The key idea across all these contributions is to guarantee adequate consideration of the underlying non-uniform sample distribution function from a Monte Carlo perspective. To make the proposed concepts applicable to real-world tasks, we furthermore propose an efficient implementation which significantly reduces the GPU memory required during the training process. By employing our method in hierarchical network architectures we can outperform most of the state-of-the-art networks on established point cloud segmentation, classification and normal estimation benchmarks. Furthermore, in contrast to most existing approaches, we also demonstrate the robustness of our method with respect to sampling variations, even when training with uniformly sampled data only. To support the direct application of these concepts, we provide a ready-to-use TensorFlow implementation of these layers at https://github.com/viscom-ulm/MCCNN

Citations (249)

Summary

  • The paper introduces Monte Carlo Convolution that employs an MLP-based kernel to adapt convolutional operations to non-uniform point cloud densities.
  • The paper reframes convolution as a Monte Carlo integration problem, which compensates for sampling biases and ensures consistent results.
  • The paper demonstrates a scalable hierarchical approach using Poisson disk sampling, reducing GPU memory requirements and enhancing performance.

Monte Carlo Convolution for Learning on Non-Uniformly Sampled Point Clouds

The paper authored by Pedro Hermosilla, Tobias Ritschel, Pere-Pau Vázquez, Àlvar Vinacua, and Timo Ropinski introduces a novel methodology focusing on convolutional operations tailored for non-uniformly sampled point clouds, which are prevalent in real-world environments, particularly when captured using technologies like LiDAR. Their proposed Monte Carlo Convolution (MCC) offers a considerable advancement over traditional methods, enabling convolutional neural networks (CNNs) to perform effectively on unstructured data without the disadvantage of uniform point sampling constraints.

Key Contributions

The paper makes several significant contributions to the domain of point cloud processing within deep learning frameworks:

  1. Multilayer Perceptron as Convolution Kernel: By utilizing a multilayer perceptron (MLP) to represent the convolution kernel, the paper effectively adapts the kernel’s spatial offset mapping to work seamlessly with varying densities inherent in non-uniformly sampled data.
  2. Convolution as a Monte Carlo Integration Problem: Viewing convolution through the lens of Monte Carlo integration allows for consistent handling of sample density variations. This method not only compensates for the biases introduced by density differences but also ensures that convolution results are invariant under different sampling distributions.
  3. Hierarchical Network Architectures: Their approach effectively integrates Monte Carlo notions to merge information from multiple scales within a hierarchy. They leverage Poisson disk sampling to develop a scalable hierarchical strategy for learning on point clouds, thereby enhancing both efficiency and robustness.
  4. Robust and Scalable Implementation: The authors present a comprehensive and efficient implementation underpinned by TensorFlow, demonstrating the capability to handle varying sample densities and achieving significant reduction in GPU memory requirements during the training process. This allows for direct application of their methodology to practical tasks.

Results and Evaluation

The paper reports competitive performance metrics across point cloud segmentation, classification, and surface normal estimation benchmarks. Their approach not only outperforms state-of-the-art techniques on non-uniformly sampled datasets but also maintains robustness and high accuracy when adapted to uniformly sampled data cases. Monte Carlo Convolution demonstrated consistent improvement over traditional methods, particularly when faced with datasets exhibiting significant non-uniformity, such as those generated via various sampling protocols like gradient, split, and occlusion techniques.

Implications and Future Directions

This research has meaningful implications for real-world applications of AI in fields such as autonomous driving, robotics, and any area involving three-dimensional scene understanding and reconstruction. By addressing non-uniform sampling, it potentially simplifies data preprocessing steps and reduces computational overhead, enabling more efficient and scalable solutions.

Future developments could explore the extension of these concepts to point clouds of higher dimensionality or those with additional data attributes (e.g., dynamic point clouds or multispectral data). Furthermore, the adaptability of Monte Carlo integration to mesh objects, differing sampling hierarchies, and diverse sensor deployments presents fascinating prospects for subsequent research endeavors within AI and machine learning communities.

The research collectively advances the nuanced understanding and implementation of convolutions in non-traditionally structured datasets, setting a strong foundation for subsequent technological innovations in the domain of 3D data processing.

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