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Unsupervised Geometry-Aware Representation for 3D Human Pose Estimation (1804.01110v1)

Published 3 Apr 2018 in cs.CV and cs.AI

Abstract: Modern 3D human pose estimation techniques rely on deep networks, which require large amounts of training data. While weakly-supervised methods require less supervision, by utilizing 2D poses or multi-view imagery without annotations, they still need a sufficiently large set of samples with 3D annotations for learning to succeed. In this paper, we propose to overcome this problem by learning a geometry-aware body representation from multi-view images without annotations. To this end, we use an encoder-decoder that predicts an image from one viewpoint given an image from another viewpoint. Because this representation encodes 3D geometry, using it in a semi-supervised setting makes it easier to learn a mapping from it to 3D human pose. As evidenced by our experiments, our approach significantly outperforms fully-supervised methods given the same amount of labeled data, and improves over other semi-supervised methods while using as little as 1% of the labeled data.

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Authors (3)
  1. Helge Rhodin (54 papers)
  2. Mathieu Salzmann (185 papers)
  3. Pascal Fua (176 papers)
Citations (230)

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