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Learning to Localize Sound Source in Visual Scenes (1803.03849v1)

Published 10 Mar 2018 in cs.CV, cs.AI, and cs.MM

Abstract: Visual events are usually accompanied by sounds in our daily lives. We pose the question: Can the machine learn the correspondence between visual scene and the sound, and localize the sound source only by observing sound and visual scene pairs like human? In this paper, we propose a novel unsupervised algorithm to address the problem of localizing the sound source in visual scenes. A two-stream network structure which handles each modality, with attention mechanism is developed for sound source localization. Moreover, although our network is formulated within the unsupervised learning framework, it can be extended to a unified architecture with a simple modification for the supervised and semi-supervised learning settings as well. Meanwhile, a new sound source dataset is developed for performance evaluation. Our empirical evaluation shows that the unsupervised method eventually go through false conclusion in some cases. We show that even with a few supervision, false conclusion is able to be corrected and the source of sound in a visual scene can be localized effectively.

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Authors (5)
  1. Arda Senocak (18 papers)
  2. Tae-Hyun Oh (75 papers)
  3. Junsik Kim (36 papers)
  4. Ming-Hsuan Yang (377 papers)
  5. In So Kweon (156 papers)
Citations (330)

Summary

  • The paper introduces an innovative unsupervised and semi-supervised dual-modality framework that integrates audio and visual data for sound source localization.
  • It demonstrates significant localization accuracy improvements over baseline methods even with minimal annotated data.
  • The approach offers promising practical applications in surveillance, augmented reality, and autonomous systems by robustly aligning spatial audio and visual cues.

Learning to Localize Sound Source in Visual Scenes

The paper "Learning to Localize Sound Source in Visual Scenes" presents a novel approach to sound source localization by leveraging visual context within a scene. This paper is situated at the intersection of computer vision and machine learning, exploring how to effectively integrate audio and visual data to estimate the spatial origins of sounds within a visual environment.

Methodological Approach

The authors propose an unsupervised and semi-supervised learning framework, reflecting a significant development toward sound source localization without heavy reliance on labeled data. This strategy aims to overcome the challenging process of annotating video segments with precise sound source locations. The framework employs a dual-modality architecture wherein both audio and visual data are concurrently processed to identify potential sound sources within a scene. The architecture is trained to maximize the alignment between the spatial map from the visual data and the spatial sound map inferred from the audio data.

Key Results

One of the salient numerical results showcased in this research is the effective localization accuracy achieved by the proposed model under both unsupervised and semi-supervised training schemes. The model demonstrates substantial competence in localizing sound sources with minimal annotated data, which underscores its robustness and applicability in real-world scenarios where labeled datasets are scarce or costly to obtain. Specific quantitative improvements over baseline methods are highlighted, notably in scenarios with diminished supervision.

Implications and Future Directions

The implications of this research are multifaceted. Practically, the ability to accurately localize sound sources in a wide array of visual environments holds potential applications across various domains, including surveillance, augmented reality, and autonomous systems. Moreover, the methodological advancements in unsupervised and semi-supervised learning paradigms are relevant for ongoing efforts in reducing dependency on annotated datasets across machine learning tasks.

Theoretically, the integration of multimodal data streams in computational models pushes the boundaries of our understanding of how disparate data types can be coherently leveraged to improve decision-making processes in AI. The successful coupling of audio and visual inputs to enhance model training could inspire similar cross-disciplinary efforts in other areas of machine learning.

Future research directions could involve extending the presented framework to incorporate additional sensory modalities, thereby enriching the feature representation and enhancing localization accuracy. Additionally, exploring the framework's scalability and adaptability to dynamic environments with varying acoustic conditions could further refine its practical utility.

In conclusion, this paper contributes a significant methodology to the domain of sound source localization by innovatively integrating audio-visual data, enabling improved performance with limited supervision. The insights and results from this paper pave the way for further exploration of multimodal learning paradigms in computer vision and machine learning.

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