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Addressing Function Approximation Error in Actor-Critic Methods (1802.09477v3)

Published 26 Feb 2018 in cs.AI, cs.LG, and stat.ML

Abstract: In value-based reinforcement learning methods such as deep Q-learning, function approximation errors are known to lead to overestimated value estimates and suboptimal policies. We show that this problem persists in an actor-critic setting and propose novel mechanisms to minimize its effects on both the actor and the critic. Our algorithm builds on Double Q-learning, by taking the minimum value between a pair of critics to limit overestimation. We draw the connection between target networks and overestimation bias, and suggest delaying policy updates to reduce per-update error and further improve performance. We evaluate our method on the suite of OpenAI gym tasks, outperforming the state of the art in every environment tested.

Addressing Function Approximation Error in Actor-Critic Methods

In the field of reinforcement learning (RL), the challenge of mitigating function approximation error is of paramount importance. This research, penned by Scott Fujimoto, Herke van Hoof, and David Meger, explores this intricacy within actor-critic methods and presents an innovative approach aimed at addressing overestimation bias and error accumulation, which often afflict value-based RL algorithms.

Core Contributions

The pivotal contribution of this work lies in proposing a novel algorithm, termed Twin Delayed Deep Deterministic Policy Gradient (TD3), which systematically tackles overestimation bias and error accumulation in actor-critic frameworks. TD3 fundamentally builds on the Deep Deterministic Policy Gradient (DDPG) method by incorporating three critical improvements:

  1. Clipped Double Q-learning: This modification extends Double Q-learning into the continuous action domain by maintaining two independent critic networks, mitigating overestimation bias. The approach involves using the minimum of the two critic values for bootstrapping, ensuring the target value is not overly optimistic.
  2. Delayed Policy Updates: This mechanism involves updating the policy network less frequently than the critic networks, allowing the value estimates to stabilize before each policy update. This measure helps in preventing the propagation of transient, high-error estimates through the policy updates.
  3. Target Policy Smoothing Regularization: By adding small, clipped noise to the target policy during training, this technique smooths the estimate of the Q-function, making it less susceptible to value spikes caused by deterministic policies that could overfit narrow peaks in the action-value landscape.

Theoretical Underpinnings and Analysis

Fujimoto et al. provide a rigorous theoretical foundation by proving that the overestimation bias, common in discrete-action scenarios, persists within deterministic policy gradients in continuous control settings. Their analysis proves that noise in value estimates leads to consistent overestimation due to temporal difference updates. They further corroborate their theoretical findings by demonstrating that Double DQN, a well-regarded algorithm in discrete-action tasks, fails to sufficiently curb overestimation in continuous action spaces.

Empirical Evaluation

To substantiate the efficacy of TD3, the authors conducted extensive evaluations across a suite of continuous control tasks in the OpenAI gym environment, utilizing the MuJoCo physics engine. Their empirical results unequivocally show that TD3 outperforms not only the baseline DDPG but also other contemporary RL algorithms such as PPO, TRPO, and SAC across all tested environments. Key performance metrics include:

  • HalfCheetah-v1: Achieved a mean return of 9636.95, compared to 3305.60 by DDPG.
  • Hopper-v1: Yielded a mean return of 3564.07, significantly higher than DDPG’s 2020.46.
  • Walker2d-v1: Noted a mean return of 4682.82, far exceeding the returns of other evaluated algorithms.

The robustness and reproducibility of these results are bolstered by multiple runs with different random seeds and thorough ablation studies that isolated the impact of each component of TD3.

Implications and Future Directions

The implications of this research are twofold. Practically, TD3 offers a more stable and higher-performing alternative for continuous control applications, a common scenario in robotics and automated systems. Theoretically, the work paves the way for further explorations into mitigating function approximation errors. Future research could explore extending these techniques to other RL paradigms, such as multi-agent systems or hierarchical RL, examining the interplay between delay updates and learning stability in even more complex settings. Moreover, the integration of these techniques into model-based RL frameworks holds potential for creating even more robust and efficient RL algorithms.

Conclusion

"Addressing Function Approximation Error in Actor-Critic Methods" delivers a significant advancement in tackling one of the most pervasive challenges in reinforcement learning. Through its novel approaches to Q-learning adaptation, along with practical modifications to policy updating mechanisms, TD3 emerges as a superior method for continuous control problems. This work not only demonstrates clear empirical gains but also sets a strong foundation for future developments geared towards more reliable and effective reinforcement learning algorithms.

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Authors (3)
  1. Scott Fujimoto (17 papers)
  2. Herke van Hoof (38 papers)
  3. David Meger (58 papers)
Citations (4,608)
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