Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
102 tokens/sec
GPT-4o
59 tokens/sec
Gemini 2.5 Pro Pro
43 tokens/sec
o3 Pro
6 tokens/sec
GPT-4.1 Pro
50 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

One-Shot Visual Imitation Learning via Meta-Learning (1709.04905v1)

Published 14 Sep 2017 in cs.LG, cs.AI, cs.CV, and cs.RO

Abstract: In order for a robot to be a generalist that can perform a wide range of jobs, it must be able to acquire a wide variety of skills quickly and efficiently in complex unstructured environments. High-capacity models such as deep neural networks can enable a robot to represent complex skills, but learning each skill from scratch then becomes infeasible. In this work, we present a meta-imitation learning method that enables a robot to learn how to learn more efficiently, allowing it to acquire new skills from just a single demonstration. Unlike prior methods for one-shot imitation, our method can scale to raw pixel inputs and requires data from significantly fewer prior tasks for effective learning of new skills. Our experiments on both simulated and real robot platforms demonstrate the ability to learn new tasks, end-to-end, from a single visual demonstration.

One-Shot Visual Imitation Learning via Meta-Learning

This paper introduces a novel approach to enabling robots to efficiently acquire new skills from a single visual demonstration, leveraging the principles of meta-learning. The presented method, termed meta-imitation learning, utilizes high-capacity models such as deep neural networks to create parameterized policies that can adapt rapidly to new tasks through gradient updates.

Methodology and Contributions

The authors propose a combination of meta-learning with imitation learning to enhance a robot's ability to transfer knowledge from past tasks to new, unseen tasks with minimal additional data. Unlike previous methods that require a significant number of samples to fine-tune contextual policies, this approach effectively learns from raw pixel inputs and demonstrates substantial scalability.

Key contributions of the paper include:

  • The development of a meta-imitation learning framework that efficiently fine-tunes vision-based policies end-to-end from a single demonstration.
  • Innovative use of a parameter-efficient meta-learning algorithm to minimize the number of demonstrations required for learning.
  • Implementation of a two-headed architecture, pairing a meta-learned loss function with standard gradient updates, to eliminate the necessity for control data during individual task learning.

Results

The paper reports strong empirical results across multiple domains:

  • In two distinct simulated planar reaching tasks, simulated robotic pushing tasks, and visual placing tasks on physical robots, the proposed method consistently outperformed existing one-shot learning approaches.
  • The average success rate in complex tasks like simulated pushing demonstrates significant improvements over LSTM-based and feedforward contextual policies, showcasing the capability of the approach to generalize to new, unseen settings.
  • Further experimentation validated the robustness of the method when applied to real-world challenges, such as placing objects with a PR2 robot, achieving a high one-shot success rate with real object interactions.

Implications

This research has implications for both the theoretical aspects of AI and practical applications in robotics. The method reduces data dependency while expanding the generalization capabilities of robotic systems. By showcasing that meta-learned policies support swift adaptation using a single video demonstration—without requiring fine-grained control data—this work paves the way for more flexible robotic learning systems capable of effective operation in dynamic, unstructured environments.

Future Directions

The paper hints at future developments in AI, particularly:

  • Extending meta-imitation learning to handle more diverse and larger-scale datasets, which could further improve adaptability and functionality across myriad robotic applications.
  • Addressing challenges related to domain shift, such as those between human demonstrations and robotic executions, to enhance the usability of video demonstrations fully.
  • Investigating the scalability of this approach within increasingly complex and ambiguous real-world tasks, exploring the role of richer task specifications and augmentations.

The methodologies and results discussed in this paper could significantly impact the design of next-generation robotic systems capable of operating with limited supervision and input, fundamentally shifting strategies in robotic automation and AI-driven learning.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (5)
  1. Chelsea Finn (264 papers)
  2. Tianhe Yu (36 papers)
  3. Tianhao Zhang (29 papers)
  4. Pieter Abbeel (372 papers)
  5. Sergey Levine (531 papers)
Citations (540)