Papers
Topics
Authors
Recent
Search
2000 character limit reached

Space Subdivision to Speed-up Convex Hull Construction in E3

Published 9 Aug 2017 in cs.DS | (1708.02769v1)

Abstract: Convex hulls are fundamental geometric tools used in a number of algorithms. This paper presents a fast, simple to implement and robust Smart Convex Hull (S-CH) algorithm for computing the convex hull of a set of points in E3. This algorithm is based on "spherical" space subdivision. The main idea of the S-CH algorithm is to eliminate as many input points as possible before the convex hull construction. The experimental results show that only a very small number of points are used for the final convex hull calculation. Experiments made also proved that the proposed S-CH algorithm achieves a better time complexity in comparison with other algorithms in E3.

Citations (10)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Collections

Sign up for free to add this paper to one or more collections.