Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
97 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
44 tokens/sec
o3 Pro
5 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Synthesizing Robust Adversarial Examples (1707.07397v3)

Published 24 Jul 2017 in cs.CV

Abstract: Standard methods for generating adversarial examples for neural networks do not consistently fool neural network classifiers in the physical world due to a combination of viewpoint shifts, camera noise, and other natural transformations, limiting their relevance to real-world systems. We demonstrate the existence of robust 3D adversarial objects, and we present the first algorithm for synthesizing examples that are adversarial over a chosen distribution of transformations. We synthesize two-dimensional adversarial images that are robust to noise, distortion, and affine transformation. We apply our algorithm to complex three-dimensional objects, using 3D-printing to manufacture the first physical adversarial objects. Our results demonstrate the existence of 3D adversarial objects in the physical world.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (4)
  1. Anish Athalye (8 papers)
  2. Logan Engstrom (27 papers)
  3. Andrew Ilyas (39 papers)
  4. Kevin Kwok (2 papers)
Citations (68)

Summary

  • The paper introduces the Expectation Over Transformation (EOT) algorithm to generate adversarial examples that remain robust across diverse physical transformations.
  • It achieves impressive adversarial success, recording 96.4% in simulated 2D settings and 82% for 3D-printed objects in physical experiments.
  • The work pioneers 3D adversarial attacks, exposing vulnerabilities in machine learning systems under realistic environmental conditions.

Overview of Synthesizing Robust Adversarial Examples

The paper "Synthesizing Robust Adversarial Examples" introduces a significant enhancement in the field of adversarial machine learning, focusing on the development of robust adversarial examples specifically designed to withstand natural physical-world transformations. Previous methods for generating adversarial examples often failed when applied to real-world scenarios due to shifts in viewpoint, variations in lighting, and sensor noise. However, this research presents a comprehensive algorithm capable of producing examples that maintain their adversarial properties across a chosen distribution of transformations.

Contributions and Methodology

The core contribution of this work is the Expectation Over Transformation (EOT) algorithm, which allows the synthesis of adversarial examples that are resilient over a distribution of transformations, instead of being limited to static conditions. The authors extend the scope of adversarial attacks from two-dimensional images to complex three-dimensional objects, leveraging this algorithm to create 3D adversarial objects via 3D-printing techniques. Notably, the research successfully constructs the first physical adversarial objects, such as a 3D-printed turtle, that are consistently misclassified under diverse real-world conditions.

The methodology involves constructing adversarial examples by maximizing the expected log-probability of an adversarial class while constraining the expected perceptual distance to the original example across the transformation distribution. This approach effectively addresses the challenge of maintaining adversarial success despite the inherent variability present in physical environments.

Evaluation and Results

The initial evaluation using two-dimensional images in the ImageNet dataset reveals a high mean adversariality, with adversarial examples achieving a 96.4% adversarial success rate over simulated transformations. The extension to the three-dimensional case includes ten different 3D models corresponding to ImageNet classes. The robustness of synthesized adversarial textures is tested through numerous randomly sampled transformations, with a mean adversarial success rate of 83.4%.

In physical experiments, the fabricated 3D-printed objects maintain a strong adversarial nature in realistic settings, with an 82% success rate for a turtle model misclassified as a rifle. Such results imply significant implications for real-world systems, where adversarial attacks could persist even against varied viewpoints and environmental conditions.

Implications and Future Directions

This research highlights a critical advancement in understanding and leveraging adversarial vulnerabilities, especially in the context of neural network classifiers subject to real-world constraints. It opens up new vulnerabilities in systems relying on computer vision, demanding reconsideration of current defense mechanisms.

The findings suggest that defenses relying on random or minor transformations, previously thought to mitigate adversarial risks, are potentially inadequate. Future research may explore more sophisticated transformation models and adaptative defensive techniques, focusing on improving the robustness of neural networks against such crafted adversarial examples.

In conclusion, this work not only expands the theoretical framework of adversarial attacks into the physical domain but also posits strong evidence of the practical threat these adversarial examples pose to commercial and critical systems reliant on machine learning technology.

Youtube Logo Streamline Icon: https://streamlinehq.com
Reddit Logo Streamline Icon: https://streamlinehq.com

Reddit