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Photorealistic Facial Texture Inference Using Deep Neural Networks (1612.00523v1)

Published 2 Dec 2016 in cs.CV and cs.GR

Abstract: We present a data-driven inference method that can synthesize a photorealistic texture map of a complete 3D face model given a partial 2D view of a person in the wild. After an initial estimation of shape and low-frequency albedo, we compute a high-frequency partial texture map, without the shading component, of the visible face area. To extract the fine appearance details from this incomplete input, we introduce a multi-scale detail analysis technique based on mid-layer feature correlations extracted from a deep convolutional neural network. We demonstrate that fitting a convex combination of feature correlations from a high-resolution face database can yield a semantically plausible facial detail description of the entire face. A complete and photorealistic texture map can then be synthesized by iteratively optimizing for the reconstructed feature correlations. Using these high-resolution textures and a commercial rendering framework, we can produce high-fidelity 3D renderings that are visually comparable to those obtained with state-of-the-art multi-view face capture systems. We demonstrate successful face reconstructions from a wide range of low resolution input images, including those of historical figures. In addition to extensive evaluations, we validate the realism of our results using a crowdsourced user study.

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Authors (5)
  1. Shunsuke Saito (56 papers)
  2. Lingyu Wei (4 papers)
  3. Liwen Hu (18 papers)
  4. Koki Nagano (27 papers)
  5. Hao Li (803 papers)
Citations (131)

Summary

  • The paper presents a deep learning framework that infers high-resolution 3D facial texture maps from single images using a PCA-based initialization with subsequent detail refinement.
  • It leverages mid-layer CNN feature correlations to capture intricate mesoscopic details that traditional statistical models often overlook.
  • Crowdsourced validation shows the synthesized textures rival those from advanced capture systems, supporting applications in AR, digital avatars, and cultural heritage preservation.

Photorealistic Facial Texture Inference Using Deep Neural Networks: A Critical Examination

The paper "Photorealistic Facial Texture Inference Using Deep Neural Networks" presents a novel approach to synthesizing high-fidelity facial texture maps from single unconstrained images using deep neural networks. This work provides a robust solution to a long-standing challenge in computer vision and graphics, where high-end facial capture traditionally required controlled environments and complex multi-camera setups.

Core Contributions

The authors introduce an inference framework that leverages a data-driven method to generate a photorealistic texture map for a 3D face model. Key to the approach is the multi-scale detail analysis utilizing mid-layer feature correlations extracted from a Convolutional Neural Network (CNN). This framework addresses the ill-posed problem of reconstructing facial details when constrained to limited and partial photographic data.

  1. Inference Method: The authors propose a sophisticated method for synthesizing high-resolution albedo texture maps. It begins with an initial estimation using a linear PCA model and incorporates a novel analytical process for extracting high-frequency mesoscopic facial details.
  2. Multi-Scale Feature Correlations: By leveraging mid-layer feature correlations from a CNN, the framework captures the extensive variability and detailed structures within face textures. This approach allows for generating semantically plausible details that are more intricate compared to previous statistical methods.
  3. Crowdsourced Validation: The paper validates the realism of the synthesized textures through a user paper, demonstrating that the results are comparable to those obtained from cutting-edge technologies like the Light Stage capture system.

Numerical Results and Claims

The research reports successful reconstructions from a wide variety of input scenarios, including historical archival images and low-resolution inputs. This achievement is critical, as it challenges existing methods that may fail with limited or partial visibility. Additionally, the synthesized textures include fine details such as pores and freckles, areas where previous models like the morphable face models (e.g., PCA-based models) typically underperform.

Implications and Speculations

The paper remarkably advances the domain of facial texture modeling with several implications:

  • Practical Applications: The ability to model high-quality 3D facial textures from casual photographs opens avenues for applications in augmented reality, virtual avatars, and entertainment. It can also be transformational for preserving cultural heritage, allowing digital reconstructions of historic figures from limited photographic information.
  • Future Directions: The use of neural networks for style transfer in this context suggests potential expansions into more generalized image synthesis tasks. This could fuel developments in generating realistic textures and details across different materials and environments beyond human faces.
  • Theoretical Insights: From a theoretical perspective, representing high-frequency textures as feature correlations may inspire new architectures in generative models or hybrid methods combining statistical rigors with advanced learning techniques.

Conclusion

This work represents a significant stride in photorealistic texture synthesis and showcases the power of deep learning methods to tackle complex vision problems effectively. By achieving high-fidelity details from limited data, it sets the stage for further research into high-resolution texture synthesis and captures. While challenges remain in terms of control over specific texture features, the framework's demonstrated success suggests a robust foundation for future innovations.

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