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Reconstruction of weakly simple polygons from their edges (1610.00361v1)

Published 2 Oct 2016 in cs.CG

Abstract: Given $n$ line segments in the plane, do they form the edge set of a \emph{weakly simple polygon}; that is, can the segment endpoints be perturbed by at most $\varepsilon$, for any $\varepsilon>0$, to obtain a simple polygon? While the analogous question for \emph{simple polygons} can easily be answered in $O(n\log n)$ time, we show that it is NP-complete for weakly simple polygons. We give $O(n)$-time algorithms in two special cases: when all segments are collinear, or the segment endpoints are in general position. These results extend to the variant in which the segments are \emph{directed}, and the counterclockwise traversal of a polygon should follow the orientation. We study related problems for the case that the union of the $n$ input segments is connected. (i) If each segment can be subdivided into several segments, find the minimum number of subdivision points to form a weakly simple polygon. (ii) If new line segments can be added, find the minimum total length of new segments that creates a weakly simple polygon. We give worst-case upper and lower bounds for both problems.

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