Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
97 tokens/sec
GPT-4o
53 tokens/sec
Gemini 2.5 Pro Pro
44 tokens/sec
o3 Pro
5 tokens/sec
GPT-4.1 Pro
47 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Binary Quadratic Programing for Online Tracking of Hundreds of People in Extremely Crowded Scenes (1603.09240v1)

Published 30 Mar 2016 in cs.CV and cs.RO

Abstract: Multi-object tracking has been studied for decades. However, when it comes to tracking pedestrians in extremely crowded scenes, we are limited to only few works. This is an important problem which gives rise to several challenges. Pre-trained object detectors fail to localize targets in crowded sequences. This consequently limits the use of data-association based multi-target tracking methods which rely on the outcome of an object detector. Additionally, the small apparent target size makes it challenging to extract features to discriminate targets from their surroundings. Finally, the large number of targets greatly increases computational complexity which in turn makes it hard to extend existing multi-target tracking approaches to high-density crowd scenarios. In this paper, we propose a tracker that addresses the aforementioned problems and is capable of tracking hundreds of people efficiently. We formulate online crowd tracking as Binary Quadratic Programing. Our formulation employs target's individual information in the form of appearance and motion as well as contextual cues in the form of neighborhood motion, spatial proximity and grouping constraints, and solves detection and data association simultaneously. In order to solve the proposed quadratic optimization efficiently, where state-of art commercial quadratic programing solvers fail to find the answer in a reasonable amount of time, we propose to use the most recent version of the Modified Frank Wolfe algorithm, which takes advantage of SWAP-steps to speed up the optimization. We show that the proposed formulation can track hundreds of targets efficiently and improves state-of-art results by significant margins on eleven challenging high density crowd sequences.

User Edit Pencil Streamline Icon: https://streamlinehq.com
Authors (2)
  1. Afshin Dehghan (19 papers)
  2. Mubarak Shah (208 papers)
Citations (42)

Summary

We haven't generated a summary for this paper yet.