Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
139 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
46 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Analysis of Millimeter Wave Networked Wearables in Crowded Environments (1512.00506v1)

Published 1 Dec 2015 in cs.IT and math.IT

Abstract: The millimeter wave (mmWave) band has the potential to provide high throughput among wearable devices. When mmWave wearable networks are used in crowded environments, such as on a bus or train, antenna directivity and orientation hold the key to achieving Gbps rates. Previous work using stochastic geometry often assumes an infinite number of interfering nodes drawn from a Poisson Point Process (PPP). Since indoor wearable networks will be isolated due to walls, a network with a finite number of nodes may be a more suitable model. In this paper, we characterize the significant sources of interference and develop closed-form expressions for the spatially averaged performance of a typical user's wearable communication link. The effect of human body blockage on the mmWave signals and the role of network density are investigated to show that an increase in interferer density reduces the mean number of significant interferers.

Citations (25)

Summary

We haven't generated a summary for this paper yet.