Papers
Topics
Authors
Recent
Gemini 2.5 Flash
Gemini 2.5 Flash
169 tokens/sec
GPT-4o
7 tokens/sec
Gemini 2.5 Pro Pro
45 tokens/sec
o3 Pro
4 tokens/sec
GPT-4.1 Pro
38 tokens/sec
DeepSeek R1 via Azure Pro
28 tokens/sec
2000 character limit reached

Multi-view 3D Models from Single Images with a Convolutional Network (1511.06702v2)

Published 20 Nov 2015 in cs.CV

Abstract: We present a convolutional network capable of inferring a 3D representation of a previously unseen object given a single image of this object. Concretely, the network can predict an RGB image and a depth map of the object as seen from an arbitrary view. Several of these depth maps fused together give a full point cloud of the object. The point cloud can in turn be transformed into a surface mesh. The network is trained on renderings of synthetic 3D models of cars and chairs. It successfully deals with objects on cluttered background and generates reasonable predictions for real images of cars.

Citations (380)

Summary

  • The paper proposes a convolutional network that generates multi-view RGB images and depth maps from a single input image to reconstruct 3D point clouds.
  • Trained end-to-end on synthetic data, the network outperforms baselines in predicting unseen views and generalizes reasonably well to real-world images.
  • This approach enables learning implicit 3D representations from monocular images, with potential applications in robotics, augmented reality, and autonomous driving.

Multi-view 3D Models from Single Images with a Convolutional Network: An Overview

The paper "Multi-view 3D Models from Single Images with a Convolutional Network" by Maxim Tatarchenko, Alexey Dosovitskiy, and Thomas Brox presents a compelling approach to generating 3D representations from single-view images using deep learning techniques. The authors propose a convolutional network that can predict both RGB images and depth maps of an object as seen from various viewpoints, thereby advancing the task of human-level scene understanding in computer vision.

Network Architecture and Approach

At the core of this paper is an encoder-decoder convolutional network designed to handle the inherently ambiguous task of inferring 3D details from a single image. The approach eschews traditional voxel-based models in favor of generating multi-view predictions that include corresponding depth maps, facilitating the construction of a complete 3D point cloud.

The network is trained on synthetic 3D models derived from the ShapeNet dataset. This end-to-end training includes randomization of viewpoints and lighting conditions, aiming to diversify and effectively infinite training sets. A unique aspect of this method is its capacity to segment objects automatically against cluttered backgrounds without additional adaptation, leveraging the composition of objects over random backgrounds in training images.

Empirical Evaluation and Results

The authors conduct a comprehensive evaluation using synthetic data, emphasizing unseen view prediction. The network outperforms baseline methods such as nearest neighbor approaches in generating both RGB and depth map predictions. Quantitative evaluations demonstrate lower error rates in outputs compared to baseline predictions for both normal and difficult car models.

Visual comparisons with existing methods, such as those developed by Kulkarni et al. and Dosovitskiy et al., reveal superior visual quality and fidelity in the network's predictions. The network's ability to generate consistent 3D objects is evidenced in experiments involving novel viewpoints and object interpolation. It is noteworthy that, despite being trained on synthetic datasets, the network exhibits reasonable generalization to real-world image inputs, highlighting the robustness of the rendering techniques employed during training.

Theoretical and Practical Implications

From a theoretical perspective, the paper contributes a significant advancement in the learning of implicit 3D representations without explicit 3D model supervision. The learned representations demonstrate the ability to maintain geometric consistency across different perspectives, facilitating new applications in fields such as robotics, augmented reality, and autonomous driving, where depth perception from monocular images is critical.

Practically, the ability to adopt this model for real-world applications introduces promising avenues for enhancing real-time 3D scene reconstruction and object interaction tasks, traditionally reliant on costly depth-sensing equipment. Additionally, the framework's adaptability to generate realistic predictions from natural images without retraining signifies a step towards deploying such models in dynamic and unpredictable environments.

Future Directions

This research sets a foundation for future work in several areas. Primarily, enhancing the network's robustness to more complex lighting conditions, material reflections, and varied camera models can further align predictions with real-world expectations. Moreover, integrating adversarial training techniques could potentially refine the sharpness of output images despite potential challenges in training stability. Exploring hybrid datasets comprising synthetic and real data might yield additional gains in generalization performance.

In summary, this work represents a notable stride towards integrating deep learning into the field of 3D scene understanding from single images, offering both compelling results and establishing new pathways for research in AI-driven vision systems.

Youtube Logo Streamline Icon: https://streamlinehq.com