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Reward Processes and Performance Simulation in Supermarket Models with Different Servers (1504.08150v2)

Published 30 Apr 2015 in cs.PF and math.PR

Abstract: Supermarket models with different servers become a key in modeling resource management of stochastic networks, such as, computer networks, manufacturing systems and transportation networks. While these different servers always make analysis of such a supermarket model more interesting, difficult and challenging. This paper provides a new novel method for analyzing the supermarket model with different servers through a multi-dimensional continuous-time Markov reward processes. Firstly, the utility functions are constructed for expressing a routine selection mechanism that depends on queue lengths, on service rates, and on some probabilities of individual preference. Then applying the continuous-time Markov reward processes, some segmented stochastic integrals of the random reward function are established by means of an event-driven technique. Based on this, the mean of the random reward function in a finite time period is effectively computed by means of the state jump points of the Markov reward process, and also the mean of the discounted random reward function in an infinite time period can be calculated through the same event-driven technique. Finally, some simulation experiments are given to indicate how the expected queue length of each server depends on the main parameters of this supermarket model.

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