Improved Algorithms for Parity and Streett objectives (1410.0833v4)
Abstract: The computation of the winning set for parity objectives and for Streett objectives in graphs as well as in game graphs are central problems in computer-aided verification, with application to the verification of closed systems with strong fairness conditions, the verification of open systems, checking interface compatibility, well-formedness of specifications, and the synthesis of reactive systems. We show how to compute the winning set on $n$ vertices for (1) parity-3 (aka one-pair Streett) objectives in game graphs in time $O(n{5/2})$ and for (2) k-pair Streett objectives in graphs in time $O(n2 + nk \log n)$. For both problems this gives faster algorithms for dense graphs and represents the first improvement in asymptotic running time in 15 years.