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Fundamental Limits of Caching in Wireless D2D Networks (1405.5336v1)

Published 21 May 2014 in cs.IT and math.IT

Abstract: We consider a wireless Device-to-Device (D2D) network where communication is restricted to be single-hop. Users make arbitrary requests from a finite library of files and have pre-cached information on their devices, subject to a per-node storage capacity constraint. A similar problem has already been considered in an infrastructure'' setting, where all users receive a common multicast (coded) message from a single omniscient server (e.g., a base station having all the files in the library) through a shared bottleneck link. In this work, we consider a D2Dinfrastructure-less'' version of the problem. We propose a caching strategy based on deterministic assignment of subpackets of the library files, and a coded delivery strategy where the users send linearly coded messages to each other in order to collectively satisfy their demands. We also consider a random caching strategy, which is more suitable to a fully decentralized implementation. Under certain conditions, both approaches can achieve the information theoretic outer bound within a constant multiplicative factor. In our previous work, we showed that a caching D2D wireless network with one-hop communication, random caching, and uncoded delivery, achieves the same throughput scaling law of the infrastructure-based coded multicasting scheme, in the regime of large number of users and files in the library. This shows that the spatial reuse gain of the D2D network is order-equivalent to the coded multicasting gain of single base station transmission. It is therefore natural to ask whether these two gains are cumulative, i.e.,if a D2D network with both local communication (spatial reuse) and coded multicasting can provide an improved scaling law. Somewhat counterintuitively, we show that these gains do not cumulate (in terms of throughput scaling law).

Citations (561)

Summary

  • The paper demonstrates that caching strategies in D2D networks, using both deterministic and random methods, can achieve near-optimal performance.
  • It employs a coded delivery approach with linear coding to exploit spatial reuse and multicast gains, despite these benefits not being cumulative.
  • The study presents robust decentralized schemes that maintain performance within a constant gap from theoretical limits, accommodating node mobility.

Fundamental Limits of Caching in Wireless D2D Networks

The paper "Fundamental Limits of Caching in Wireless D2D Networks" explores the performance limits and strategies for caching in wireless Device-to-Device (D2D) communication networks. The focus is on reducing the need for infrastructure by enabling single-hop communication among user devices equipped with limited storage.

Problem Context and Motivation

In wireless networks, user demands for data, especially streaming content, are on the rise. Traditional systems rely on infrastructure-based solutions that can become bottlenecks. By leveraging caching in devices, where each device pre-stores data subject to storage constraints, there is potential to alleviate pressure from network infrastructure. This paper evaluates such a system in an infrastructure-less context by addressing the optimal caching and delivery strategies within D2D networks.

Approach and Methodology

This paper builds upon previous work that emphasized infrastructure-based models. Here, the authors focus on an "infrastructure-less" model:

  • Caching Strategy: Two caching strategies are considered. One is deterministic, where subpackets of files in the library are assigned systematically, and the other is random, suitable for decentralized systems.
  • Coded Delivery Strategy: The strategy uses linear coding to allow users to collectively satisfy demands. The intention is to exploit both spatial reuse and coded multicasting gains to optimize throughput.

Key Results

The paper provides both theoretical and practical insights into caching strategies for D2D networks:

  1. Performance Bounds: The proposed strategies achieve the information-theoretic outer bound within a constant multiplicative factor under certain conditions.
  2. Non-Cumulative Gains: The paper interestingly finds that spatial reuse and coded multicasting gains do not accumulate. This is due to the conflict between multicast coding benefits (useful for multiple nodes simultaneously) and spatial reuse (local communication).
  3. Decentralized and Robust Schemes: The random caching strategy introduces robustness, making the system flexible to node mobility or failure. These schemes achieve rates within a constant multiplicative gap from the theoretical limits.

Theoretical and Practical Implications

From a theoretical standpoint, this paper expands on the understanding of caching efficacy in decentralized, infrastructure-less networks, offering a comparison with centralized systems. Practically, this suggests that efficient D2D communication can support heavy data demands with modest device-side storage and reduced dependence on core network resources.

Future Developments

The insights from this work suggest directions for future research:

  • Network Modeling: Enhanced physical-layer modeling to precisely predict gains from spatial reuse.
  • Dynamic Environments: Adapting strategies for dynamically changing environments, including varying user mobility and data demand.
  • Advanced Coding Schemes: Exploration of more sophisticated inter-session network coding strategies that are suitable for real-world D2D deployments.

This paper highlights the potential of using caching in D2D networks effectively, promising substantial relief for traditional network infrastructures under growing data demands.