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Determining Possible and Necessary Winners Given Partial Orders (1401.3876v1)

Published 16 Jan 2014 in cs.GT and cs.MA

Abstract: Usually a voting rule requires agents to give their preferences as linear orders. However, in some cases it is impractical for an agent to give a linear order over all the alternatives. It has been suggested to let agents submit partial orders instead. Then, given a voting rule, a profile of partial orders, and an alternative (candidate) c, two important questions arise: first, is it still possible for c to win, and second, is c guaranteed to win? These are the possible winner and necessary winner problems, respectively. Each of these two problems is further divided into two sub-problems: determining whether c is a unique winner (that is, c is the only winner), or determining whether c is a co-winner (that is, c is in the set of winners). We consider the setting where the number of alternatives is unbounded and the votes are unweighted. We completely characterize the complexity of possible/necessary winner problems for the following common voting rules: a class of positional scoring rules (including Borda), Copeland, maximin, Bucklin, ranked pairs, voting trees, and plurality with runoff.

Citations (209)

Summary

  • The paper rigorously characterizes the computational complexity of possible and necessary winner problems across multiple voting rules for elections with partial orders.
  • It demonstrates NP-completeness for possible winner computations and coNP-completeness for necessary winners, even when partial orders have few undetermined pairs.
  • The study identifies polynomial-time cases for specific voting rules, offering insights that inform the design of efficient algorithms in multiagent systems and decision-making contexts.

Analyzing the Complexity of Possible and Necessary Winner Determination Under Common Voting Rules with Partial Orders

The paper, "Determining Possible and Necessary Winners under Common Voting Rules Given Partial Orders," by Lirong Xia and Vincent Conitzer extensively explores the complexity of determining possible and necessary winners in elections where agents submit partial orders rather than linear orders. This adjustment reflects more realistic scenarios in fields like multiagent systems, where directly ranking all available alternatives can be impractical due to the large number of options or due to constraints in preference elicitation techniques such as CP-nets.

Core Contributions and Results

The research delineates two primary computational questions central to voting with partial orders: the Possible Winner (PW) problem, which asks if a candidate can be a winner under some linear extension of the partial orders, and the Necessary Winner (NW) problem, which checks if a candidate is guaranteed to win under all extensions. Each of these problems is further subdivided into two types—unique winner and co-winner scenarios—leading to a total of four computational questions.

To address these questions, the paper provides a complete characterization of the complexity of both the possible and necessary winner problems across a spectrum of well-established voting rules. These include positional scoring rules (e.g., Borda), Copeland, maximin, Bucklin, ranked pairs, voting trees, and plurality with runoff. The research outlines the computational complexity results across these voting rules under the assumption of unbounded alternatives with unweighted votes. The characterization demonstrates:

  • NP-Completeness: The PW and PcW problems are NP-complete for most of the voting rules considered, maintaining this complexity even when the number of undetermined pairs in each partial order is small.
  • coNP-Completeness: The NW and NcW problems also exhibit coNP-completeness for certain rules, including Copeland and ranked pairs.
  • Polynomial-Time Solutions: The paper also identifies polynomial-time solvable instances, such as NW problems for positional scoring rules.

Theoretical and Practical Implications

These results have significant implications. On a theoretical level, they deepen our understanding of the computational intricacies associated with equitably managing elections where preferences are partially specified. Understanding the complexity classes of these winner determination problems illuminates the inherent computational barriers to achieving fair and decisive outcomes in elections with incomplete preferences.

Practically, these insights inform the design of voting systems and protocols in applications where preference data is frequently incomplete or uncertain, such as collaborative filtering, decision-making in automated agents, and preference-based resource allocation tasks. The findings stress the need for efficient algorithmic strategies or approximation methods to manage these complexities.

Future Directions and Speculations

Looking ahead, future research could venture into approximations or heuristic methods to handle these complex tasks, especially for scenarios where direct computation proves infeasible. It would also be valuable to explore the implications of this complexity in dynamic settings where preferences may evolve over time or when new candidates enter the election. Additionally, investigating the impact of restricted partial orders (e.g., those derived from CP-net structures) could yield valuable insights, possibly identifying scenarios with lesser complexity.

In conclusion, Xia and Conitzer provide a comprehensive and rigorous exploration of the possible and necessary winner problems under common voting rules given partial orders, setting a foundation for future advancements in computational social choice theory and its applications in multiagent systems.