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Transfinite game values in infinite chess (1302.4377v2)

Published 18 Feb 2013 in math.LO and math.CO

Abstract: We investigate the transfinite game values arising in infinite chess, providing both upper and lower bounds on the supremum of these values---the omega one of chess---with two senses depending on whether one considers only finite positions or also positions with infinitely many pieces. For lower bounds, we present specific infinite positions with transfinite game values of omega, omega2, omega2 times k, and omega3. By embedding trees into chess, we show that there is a computable infinite chess position that is a win for white if the players are required to play according to a deterministic computable strategy, but which is a draw without that restriction. Finally, we prove that every countable ordinal arises as the game value of a position in infinite three-dimensional chess, and consequently the omega one of infinite three-dimensional chess is as large as it can be, namely, true omega one.

Citations (11)

Summary

  • The paper presents novel constructions of infinite chess positions that exhibit specific transfinite ordinal game values such as ω, ω², and related values.
  • The authors employ combinatorial game theory and set theory to analyze strategies, contrasting computable versus arbitrary play for infinite chess outcomes.
  • The research embeds tree structures into chess positions, demonstrating that every countable ordinal can be realized in infinite three-dimensional chess.

An Overview of "Transfinite Game Values in Infinite Chess"

The paper "Transfinite Game Values in Infinite Chess," authored by C. Alexander Evans and Joel David Hamkins, explores the rich landscape of game-theoretic values manifested in infinite chess. Infinite chess is played on an unbounded chessboard where traditional chess rules apply, but the board extends indefinitely in all directions. This paper examines transfinite ordinal values as they arise from positions in infinite chess, marking an intriguing intersection of set theory, combinatorial game theory, and computation.

Key Results and Contributions

The authors delve into the ordinal game values that arise in infinite chess, specifically focusing on transfinite values such as ω, ω², ω·k, and ω², their implications, and how these values relate to the concept of ω₁, the first uncountable ordinal. They introduce the "omega one of chess" (ω₁ch), which they define as the supremum of the ordinal game values for infinite chess positions. This work identifies significant gaps in understanding these complex values, presenting both theoretical frameworks and concrete examples that demonstrate the existence of chess positions with these transfinite game values.

The research articulates several key points:

  1. Specific Transfinite Game Values: The paper illustrates that certain positions in infinite chess exhibit specific transfinite game values through deliberate construction. For instance, they construct positions with values of ω, indicating a win-for-white scenario achievable but controlled by black's moves.
  2. Showcasing Infinite Strategies: The paper presents examples where an infinite chess position can have different outcomes based on the type of strategy (computable versus arbitrary). They highlight scenarios illustrating such positions in which white can enforce a victory only if both players are required to adhere to computable strategies.
  3. Embedding Trees into Chess: The authors utilize the embedding of trees into chess positions to manipulate game values. They demonstrate that every countable ordinal can emerge as the game value of a position in infinite three-dimensional chess. The strategy accommodates for both finite and infinite branches, establishing the equivalence and potential maximality of the omega one of three-dimensional chess (ω₁ch3).

Implications and Future Directions

The implications of these findings are multi-faceted, reaching into theoretical and computational realms. The notion that infinite chess can encapsulate such robust ordinal logic opens pathways for deeper exploration into game theory using infinite structures. Notably, the findings can influence how infinite games might be approached and understood beyond merely recreational wizardry.

Practically, this research is a stepping-stone towards understanding decision-making processes and computational strategies applicable in vast, complex systems that may be mirrored in AI paradigms dealing with infinite state spaces.

In future works, elucidating the specific bounds and determining whether the hypothesis regarding ω₁ch being the maximal countable ordinal can be verified remain vital. Additionally, further analysis into efficient computational strategies on infinite boards will be crucial, along with potential generalizations applicable to higher-dimensional game representations beyond three-dimensional scope, thereby enhancing computational AI applications.

In summary, "Transfinite Game Values in Infinite Chess" seamlessly integrates set theory and chess, not only enriching the understanding of game complexities on infinite boards but also asserting profound theoretical challenges essential for future research in ordinal game theory.

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