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Deep Learning for Detecting Robotic Grasps (1301.3592v6)

Published 16 Jan 2013 in cs.LG, cs.CV, and cs.RO

Abstract: We consider the problem of detecting robotic grasps in an RGB-D view of a scene containing objects. In this work, we apply a deep learning approach to solve this problem, which avoids time-consuming hand-design of features. This presents two main challenges. First, we need to evaluate a huge number of candidate grasps. In order to make detection fast, as well as robust, we present a two-step cascaded structure with two deep networks, where the top detections from the first are re-evaluated by the second. The first network has fewer features, is faster to run, and can effectively prune out unlikely candidate grasps. The second, with more features, is slower but has to run only on the top few detections. Second, we need to handle multimodal inputs well, for which we present a method to apply structured regularization on the weights based on multimodal group regularization. We demonstrate that our method outperforms the previous state-of-the-art methods in robotic grasp detection, and can be used to successfully execute grasps on two different robotic platforms.

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Authors (3)
  1. Ian Lenz (3 papers)
  2. Honglak Lee (174 papers)
  3. Ashutosh Saxena (43 papers)
Citations (1,584)

Summary

Deep Learning for Detecting Robotic Grasps

The paper "Deep Learning for Detecting Robotic Grasps" by Ian Lenz, Honglak Lee, and Ashutosh Saxena introduces a novel application of deep learning techniques to the robotic grasp detection problem. The aim is to enhance the grasp detection process by leveraging RGB-D data and avoiding the cumbersome process of manually designing features.

Problem Statement and Approach

Robotic grasping is a complex task that involves perception, planning, and control. The focus of this work is on the perception aspect, where the objective is to detect the optimal locations for a robotic gripper to engage with objects in a scene. Prior approaches often relied on manual feature design, which is prone to limitations when new input modalities, such as RGB-D cameras, are introduced.

The paper addresses two main challenges:

  1. Efficiently evaluating a large number of potential grasps: To achieve this, a two-step cascaded system using two deep networks is proposed. The first, lighter network prunes improbable candidate grasps, while the second, more sophisticated network refines the top proposals.
  2. Handling multimodal inputs effectively: The proposed solution employs a structured regularization method designed to handle RGB-D data robustly, thereby improving the feature learning process.

Methodology and Model

The overall method incorporates several key components:

  • Two-Step Cascaded System: The initial stage uses a faster network with fewer features to filter out unlikely grasps, significantly reducing the computational load when re-evaluated by a more complex network.
  • Multimodal Structured Regularization: This technique applies group-wise regularization on the weights of the neural network based on the input modes (e.g., RGB and depth), promoting sparsity and robustness in feature selection.

Experiments and Results

The method was evaluated on an extended version of the Cornell grasping dataset, consisting of 1035 images of 280 different objects, annotated with both graspable and non-graspable rectangles. Here are the significant findings:

  • Recognition Improvement: The deep learning model outperformed previous manually engineered features by up to 9% in recognition tasks on the grasping dataset.
  • Detection Performance: The two-stage system, powered by structured regularization, achieved better detection rates compared to baseline approaches, indicating the system's efficiency and robustness. Specifically, it showed up to a 17% improvement in the rectangle metric compared to state-of-the-art methods.
  • The two-stage system not only enhanced accuracy but also reduced computational time significantly, making it practical for real-time applications.

Robotic Experiments

To validate the practical applicability of their approach, the authors conducted robotic experiments with two different robotic platforms, Baxter and PR2. The results from these experiments demonstrated strong success rates, 84% with Baxter and 89% with PR2, underscoring the robustness of their deep learning approach even under diverse physical configurations and different robotic hardware.

Implications and Future Directions

The implications of this research extend beyond the specificity of robotic grasp detection to broader applications in robotics where multimodal data and real-time perception are critical. Enhancing the grasp detection system lays the groundwork for more advanced tasks such as dexterous manipulation and autonomous object handling in cluttered, dynamic environments.

Future work could focus on:

  • Generalization to Different Gripper Types: The method can be adapted to various grippers, including those with different shapes or flexible fingers.
  • Incorporating Full 3D Pose Estimation: Extending the approach to handle the full six degrees of freedom (6-DoF) for grasp detection could potentially enhance performance.
  • Integration with Control Systems: Combining the detection system with more sophisticated control algorithms, including feedback-based visual servoing, to improve precision in grasp execution.

Conclusion

The paper presents a comprehensive deep learning framework tailored for robotic grasp detection, demonstrating significant improvements over previous methods. By adopting a two-stage cascaded approach combined with structured regularization, the authors provide a scalable, efficient, and robust solution for handling multimodal data in real-time robotic applications. This work represents a noteworthy step towards more intelligent and autonomous robotic systems capable of interacting seamlessly with their environments.