Papers
Topics
Authors
Recent
Search
2000 character limit reached

Fast Approximation Algorithms for Art Gallery Problems in Simple Polygons

Published 7 Jan 2011 in cs.CG | (1101.1346v1)

Abstract: We present approximation algorithms with O(n3) processing time for the minimum vertex and edge guard problems in simple polygons. It is improved from previous O(n4) time algorithms of Ghosh. For simple polygon, there are O(n3) visibility regions, thus any approximation algorithm for the set covering problem with approximation ratio of log(n) can be used for the approximation of n vertex and edge guard problems with O(n3) visibility sequence. We prove that the visibility of all points in simple polygons is guaranteed by covering O(n2) sinks from vertices and edges : It comes to O(n3) time bound.

Citations (4)

Summary

Paper to Video (Beta)

Whiteboard

No one has generated a whiteboard explanation for this paper yet.

Open Problems

We haven't generated a list of open problems mentioned in this paper yet.

Continue Learning

We haven't generated follow-up questions for this paper yet.

Authors (2)

Collections

Sign up for free to add this paper to one or more collections.